Influence of problem-based learning games on effective computer programming learning in higher educationComputer programmingCollege studentsGame-based learningPerceptionProblem-based learningGaming is a part of today's society, especially for younger generations. Therefore, game-based approaches are ...
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Influence of problem-based learning games on effective computer programming learning in higher education Educ. Technol. Res. Dev., 68 (2020), pp. 2615-2634, 10.1007/s11423-020-09784-3 View in ScopusGoogle Scholar Chee et al., 2014 Y.S. Chee, S. Mehrotra, J.C. Ong Facilitating dialog ...
computer science topics, and used games. However, computer science is a field that is changing very fast, and the number of games that can be used for developing students' knowledge and skills is increasing all the time. As a result, continuous...
Contrary to most programming books, we do not organize the presentation according to programming language constructs, but instead use the structure and elements of computer games as a framework. For instance, there are chapters on dealing with player input, game objects, game worlds, game states,...
alok-ahirrao/Playing_with_Computer_Vision Star12 🎮 Computer Vision Games in Python! Hill climbing racing with hand detection, stack builder, pin pong ball, and dino game. Explore immersive gameplay with cutting-edge tech. Join me on this coding adventure! 🚀 ...
In 2013, it was a reinforcement machine learning algorithm, using Q-learning, thatfamously learned— without any input from a programmer — how to beat six Atari video games. Two types of reinforcement learning are: Monte Carlo— Rewards are received at the end “terminal” state. ...
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Contrary to most programming books, van Toll, Egges, and Fokker do not organize the presentation according to programming language constructs, but instead use the structure and elements of computer games as a framework. For instance, there are chapters on dealing with player input, game objects,...
My background is eclectic including music, mathematics, computer science / programming, video games, and instructional design / education. I was a music major at Yale. During my undergraduate study, I co-directed a chamber orchestra and spent a semester at the University of Tübingen in Germany...