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Nick Samoylov graduated from Moscow Institute of Physics and Technology, working as a theoretical physicist and learning to program as a tool for testing his mathematical models. After the demise of the USSR, Nick created and successfully ran a software company, but was forced to close it under...
Annotated Algorithms in Python: Applications in Physics, Biology, and Finance - Massimo di Pierro Binary Trees (PDF) Clever Algorithms - Jason Brownlee CS Unplugged: Computer Science without a computer Data Structures - Prof. Subhashis Banerjee, IIT Delhi Data Structures (Into Java) - Paul N. ...
In this book, you'll go through every step from downloading and installing Unity and the Android SDK, to creating fully functional games. The bulk of Learn Unity for Android Game Development is a simple project to create a 2D platform game complete with touchscreen controls, physics, enemies,...
A guide covering Neuromorphic Computing including the applications, libraries and tools that will make you better and more efficient with Neuromorphic Computing development.Note: You can easily convert this markdown file to a PDF in VSCode using this handy extension Markdown PDF. Also, checkout the...
Basic Physics and Camera Controls: An Angry Birds-like Game, Part I * Creating a Game Menu and a Particles Effect: An Angry Birds-like Game, Part II * Graphics and Sound Effects: Labyrinth * Bonuses, Game Center, and iAd: Break a Wall * Device Internal Clock and Cyclic Movement: Non-...
You’ll learn how to use a range of techniques, starting with simple Linear Regression and progressing to Deep Neural Networks。 If you have some programming experience and you’re ready to code a machine learning project, this guide is for you。
Very comprehensiveThis book finally got me started on machine learning - something I have not managed with a lot of other resources。 It covers a lot of ground, both in theory and the practical application。 Recommended。 Just make sure that you do not buy the Kindle version, as others poin...
Physics (mechanics, more specifically) What’s even more impressive about the above list than its size is the depth of each field. Aside from control and systems engineering, which are a bit more specialized and less fundamental than the others, each of the above domains are extremely broad—...
Let’s Spice Up the Salad with Advanced Functions and Effects in GameSaladFront Matter Pages 159-159 Download chapter PDF Learning Gravity, Basic Physics, and Camera Controls: An Angry Birds-like Game, Part I David Guerineau Pages 161-202 Creating a Game Menu and a Particles Effect: ...