AFK/Leaving Penalties If LeaverBuster determines you have been leaving matches or idling during gameplay, you may be subject to the following penalties: You will be issued a warning before facing an actual punishment, and you will always be notified when you have entered a new tier of penalties...
Intent to Lose - Leaving the Game/AFKDisconnecting, AFKing, idling, refusing to play Intent to Lose - In Game BehaviorsIntentional feeding, in-game harassment, sabotage ThreatsOut-of-game physical harm, emotional abuse, doxxing, bullying
Currently, League of Legends punishes AFKers with queue delays. There are three tiers of delay, going from 5-minute delays to 15-minute delays. The more games you go AFK, the more tiers you ascend and the longer you have to wait to play your next game. Only through good behavior (ie....
Just as the name implies, atemporarysuspension/ban restricts you from logging into League of Legends for aset period of time. These penalties often come after warnings and/or chat restrictions, but may happen immediately depending on the severity of the offense. In either case, consider ref...
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League of Legends Patch 10.20 is now available on live servers, its patch notes revealing its release date alongside the addition of new Dragonmancer skins.According to Riot’s patch schedule, the LoL Patch 10.20 release date is set for Wednesday, September 30, which is when the changes are ...
The Tribunal automatically assigned some low-level penalties to players, such as e-mail warnings. More severe cases, however, were reviewed and assigned punishments manually by Player Support. Punishment was not influenced in any way by the number of votes. Under special circumstances, Riot Games ...
based on consistent ratings for that champion (for example, if Riven consistently scores twice the MVP points as Sona across all matches, points voted for a Riven would be worth half as much as those voted for a Sona after weighting), but there may be other workable solutions short of ...
Identify players that consistently engage in disruptive behavior for harsher penalties than our current single game detection system. The more frequently one engages in disruptive behavior, the harsher the penalty. This is already in place for AFK and Leaver penalties, but we'll be expanding it out...
In addition to dodges, we’ve been assessing penalties for players repeatedly AFKing or leaving games. Again, we don’t want to overly punish players who have rare disconnects out of their control, but through monitoring, we've learned that repeat AFKs/leaves are relatively rare and tied ...