The Liberty City Preservation Project is a GTA V mod for both singleplayer & FiveM, bringing the iconic GTA IV environment to GTA V. This includes the map, vehicles, pedestrians, interiors, ambiance, radio stations, and more. In singleplayer, it seamlessly integrates with the vanilla game, ...
License MIT licencse included in lua modue. 2012-2014 Michael Schmoock michael@schmoock.netAbout A Lua C PreProcessor Resources Readme Activity Stars 129 stars Watchers 10 watching Forks 21 forks Report repository Releases No releases published Packages No packages published Contributors...
Make targets make test # run the included test cases make doc # ldoc must be installed License MIT licencse included in lua modue. 2012-2014 Michael Schmoockmichael@schmoock.net Contributors5
4)泛型宏:若任何实参拥有longdouble类型则调用fmodl。否则,若任何实参拥有整数类型或double类型则调用fmod。否则调用fmodf。 此函数计算的除法x/y的浮点数余数是x-n*y的准确值,其中n是截断小数部分的x/y。 返回值与x拥有相同符号,且绝对值小于y。 参数 ...
• modf, modff, modfl • nan, nanf, nanl • poly, polyl • pow, powf, powl • pow10, pow10l • round, roundf, roundl • sin, sinf, sinl • sinh, sinhf, sinhl • sqrt, sqrtf, sqrtl • tan, tanf, tanl • tanh, tanhf, tanhl • trunc, truncf, trunc...
• modf, modff, modfl • nan, nanf, nanl • poly, polyl • pow, powf, powl • pow10, pow10l • round, roundf, roundl • sin, sinf, sinl • sinh, sinhf, sinhl • sqrt, sqrtf, sqrtl • tan, tanf, tanl • tanh, tanhf, tanhl • trunc, truncf, trunc...
4) 泛型宏:若任何参数拥有 long double 类型则调用 fmodl 。否则,若任何参数拥有整数类型或 double 类型则调用 fmod 。否则调用 fmodf。此函数计算的除法 x/y 的浮点余数是 x - n*y 的准确值,其中 n 是截断小数部分的 x/y。 返回值与 x 拥有相同符号,且绝对值小于 y。 参数x, y - 浮点值 ...
ldexpldexpfldexpl (C++11)(C++11) 将数乘以 2 的整数次幂 (函数) logblogbflogbl (C++11)(C++11)(C++11) 提取数的指数 (函数) ilogbilogbfilogbl (C++11)(C++11)(C++11) 提取数的指数 (函数) modfmodffmodfl (C++11)(C++11) 分解数为整数和小数部分 (函数) frexp 的C 文档 ...
Thedoubleversion offmodbehaves as if implemented as follows: doublefmod(doublex,doubley){#pragma STDC FENV_ACCESS ONdoubleresult=remainder(fabs(x),(y=fabs(y)));if(signbit(result))result+=y;returncopysign(result, x);} Example References ...
3.lbin(MUL_DIV_MOD, ToBinary).precedence() 4.lbin(ADD_SUB, ToBinary).precedence() 5.lbin(LT<<LT, ToBinaryShift).lbin(GT>>GT, ToBinaryShift).precedence() 6.lbin(LT, ToBinary).lbin(LE, ToBinary).lbin(GT, ToBinary).lbin(GE, ToBinary).precedence() ...