The Laws of UX serves as an excellent resource for both newcomers and professionals, encouraging them to delve into the deeperwhybehind design choices instead of merely imitating existing patterns. Gallery Where you can find it Second Edition ...
Apple TV remotes don’t require a substantial amount of working memory and therefore incurs much less cognitive load. By transferring complexity to the TV interface itself, information can be effectively organized and progressively disclosed within menus. Slack’s Progressive Onboarding Instead of droppi...
In UX design language, it translates into the fact that 20% of design changes can give you 80% of the results. Image Source Key Takeaway: Don’t try to fix every minor problem individually. Identify the ones you think have a more significant impact on your user experience,web design, and...
John Maeda. The Laws of Simplicity is a 100-page book I wrote just as the Apple iPod was starting to take off and while I was earning my MBA as a kind of hobby.
If Apple were an exhibitor at this event, what kind of trade show booth gift can you give such a large number of ladies from different backgrounds and cultures? Well, jewelry, of course! To create word of mouth on social media during and after the event, designerAnnie Rawleused the comm...
费茨法则决定了在设计 UX 或 UI 时,交互元素应该尽可能大,而用户注意力区域和交互元素之间的距离应该尽可能小。这会对设计产生影响,例如将相近的任务进行归类分组等。同时它还将“魔角 (Magic Corners)”这一概念正式化,即在角落放置关键的 UI 元素,从而使得用户可以通过移动鼠标轻松点击到。Windows 的开始按钮便...
to crafting remarkable user experiences with DUX, your ultimate guide to design principles. Whether you're a seasoned UX designer, a budding enthusiast, or someone eager to enhance their digital creations, this app is your go-to resource for mastering the art and science of user-centered design...
Unlock your potential in UX design! Dive into interactive lessons and playful quizzes. Join our community of learners and transform your design journey today! Unlock the secrets to crafting remarkable user experiences with DUX, your ultimate guide to design principles. Whether you're a seasoned UX...
The consequences of this law dictate that when designing UX or UI, interactive elements should be as large as possible and the distance between the users attention area and interactive element should be as small as possible. This has consequences on design, such as grouping tasks that are common...
The consequences of this law dictate that when designing UX or UI, interactive elements should be as large as possible and the distance between the users attention area and interactive element should be as small as possible. This has consequences on design, such as grouping tasks that are common...