I’ve been working with businesses and agencies for over 10 years and have enjoyed the journey of a career in digital marketing. From freelance web development, to marketing project management, to technology consulting, I bring a broad range of industry experience to each project. Shoot me an ...
I’ve been working with businesses and agencies for over 10 years and have enjoyed the journey of a career in digital marketing. From freelance web development, to marketing project management, to technology consulting, I bring a broad range of industry experience to each project. Shoot me an ...
2024 how affirmations support k-12 learning consistent support can be instrumental to a child's academic and emotional development, experts say. cole claybourn nov. 14, 2024 helping kindergarten readiness it's important for children to socialize with peers and visit their kindergarten program ahead ...
Aesthetics and assault don’t always form an easy balance. Early in the development of Quake, while John Carmack was building the prototype engine, Adrian and Kevin kept themselves busy creating quasi-Aztec designs. When Aztec temples were dropped in favor of medieval European castles, the artists...
good character development that would interest readers over several books, drama that did not – ever – rely on car chases or gory detailing and a pace that was just right. No getting caught in a rush of adrenaline with one impossibly horrific scene after another for the queens; instead a...
Underpinning this game, was a well-oiled development team, fresh from making Ocarina of Time, and an intricate plan. Without this, the whole thing falls apart. And yet, every single piece of this elaborate contraption is exploding with life and character. There is not a single NPC who doesn...
This makes traditional character development a bit problematic. We create an experience for the player as Gordon—one that has a beginning, a middle and an end. We provide a lot of clues for the player to ignore or pick up on as they choose. From this, they can put together a picture...
so I bought an external floppy drive to see if there was anything on them worth saving. Mostly they held back-ups of old manuscripts and story fragments from before I joined Valve, but on one disk I found several documents from the summer of 1998, late in Half-Life 1’s development, ...