#define PLUGIN_NAME "l4d2_cs_kill_hud" #define DEBUG 0 @@ -89,55 +89,6 @@ ArrayList g_hud_killinfo; Handle g_hKillHUDDecreaseTimer; int g_iHUDFlags; static const char g_event_weapon_string[][] = { "melee", // 0 "pistol", "pistol_magnum", "dual_pistols", "smg", "...
l4d2_cs_kill_hud/left4dead2/addons/sourcemod plugins l4d2_cs_kill_hud.smx scripting l4d2_cs_kill_hud.sp 32 changes: 28 additions & 4 deletions 32 cannounce/left4dead2/addons/sourcemod/data/cannounce_settings.txt Original file line numberDiff line numberDiff line change @@ -1,5 ...