l4d2_transition_info_fix initial commit Jan 7, 2024 l4d2_vocalizebasedmodel initial commit Jan 7, 2024 l4d2_weapon_speed initial commit Jan 7, 2024 last_boss_saferoom_door initial commit Jan 7, 2024 ledge_revived_health_fix initial commit ...
info_constraint_anchor info_intermission info_ladder_dismount info_landmark info_lighting info_mass_center info_no_dynamic_shadow info_null info_overlay info_overlay_transition info_particle_system info_particle_target info_player_start info_projecteddecal info_target info_target_instructor_hint info_tel...
abm_identityfix "1"// 0: Off 1: Admins only 2: Everyone // - // Default: "1" abm_joinmenu "1"// 0: The dead return alive 1: the dead return dead // - // Default: "0" abm_keepdead "0"// Development logging level 0: Off, 4: Max // - ...
Mutation9Last Gnome On EarthCoopPlayers must transport the Gnome all the way through the campaign. Gnome is spawned by mutation, more could be added by the mapper. Infected chase whoever is holding the gnome. Maps will only transition if the gnome is inside the saferoom. ...
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'''info''' * [[info_constraint_anchor]] * [[info_intermission]] * [[info_ladder_dismount]] * [[info_landmark]] * [[info_lighting]] * [[info_mass_center]] * [[info_no_dynamic_shadow]] * [[info_null]] * [[info_overlay]] * [[info_overlay_transition]] * [[info_particle_...
Maps will only transition if the gnome is inside the saferoom. |- | Mutation10 || Room For One || Coop || Whichever human player arrives at the escape vehicle first is the only one who can leave. Everyone else dies. Automatically loads finale map. |- | Mutation11 || Health...
Maps will only transition if the gnome is inside the saferoom. |- | Mutation10 || Room For One || Coop || Whichever human player arrives at the escape vehicle first is the only one who can leave. Everyone else dies. Automatically loads finale map. |- | Mutation11 || Healthpackalypse...