You can view and copy the source of this page. {{LanguageBar}} {{toc-right}}{{sq}}{{l4d2}} '''Left 4 Dead 2 Director scripts''' are [[L4D2_Vscripts|vscripts]] that are primarily used to influence the behavior of the AI Director. They are extensively used for...
viewanim_addkeyframe (16392) viewanim_create viewanim_load viewanim_reset (16392) viewanim_save viewanim_test vocalgag (0) vocalize (0) voice_mute (0) voice_reset_mutelist (0) voice_show_mute (0) voice_unmute (0) -voicerecord (0) voicerecord_toggle (0) Vote ...
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You can view and copy the source of this page. {{LanguageBar}} {{L4D2 level intro menu}} {{l4d2}} Scavenge finales consist of an arena where infected attempt to stop survivors from filling up an escape vehicle with gas cans scattered throughout the map. [[L4D Level Design/Versus Maps...
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You can view and copy the source of this page. {{LanguageBar}} {{L4D2 level intro menu}} {{update}} {{stub}} {{l4d2}} Gauntlet Finales were introduced in The Parish campaign. Rather than having the player holdout in an enclosed arena, gauntlets force players to run to the end of...
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