[Core] Default install_to to GameData/Mods for KSP2 (#3861 by @HebaruSan; reviewed: techman83) Bugfixes [GUI] Fix NRE on purging cache in GUI (#3810 by @HebaruSan; reviewed: techman83) [GUI] Only update Versions tab when the mod changes (#3822 by @HebaruSan; reviewed: techman83)...
内核流式处理客户端使用KSP_NODE结构在KSPROPERTY_TOPOLOGY_NAME属性请求中指定属性和节点类型。 语法 C++ typedefstruct{KSPROPERTY Property; ULONG NodeId; ULONG Reserved; } KSP_NODE, *PKSP_NODE; 成员 Property 指定KSPROPERTY结构。 NodeId 指定节点 ID。
Prev 1 2 3 4 Next Page 3 of 4 cheese3660 Members 108 About me: KSP2 Modder Posted March 22, 2023 On 3/21/2023 at 9:42 AM, Brenchen said: I just had my patch installed and wanting to update the modloader to v 1.0.0. But when I go into KSP root directory, there doesn't ...
Prevent KSP from spawning multiple PQS update coroutines for the same PQS after scene switches and on other occasions, causing large performance degradation over time. MemoryLeaks [KSP 1.12.0 - 1.12.5]Fix a bunch of managed memory leaks, mainly by proactively removing GameEvents delegates ...
通过 Facebookx.com 共享LinkedIn电子邮件 打印 KSP_TIMEFORMAT结构 (ks.h) 项目 2025/02/07 反馈 本文内容 语法 成员 言论 要求 另请参阅 KSP_TIMEFORMAT结构对应于KSPROPERTY_MEDIASEEKING_CONVERTTIMEFORMAT。 语法 C++复制 typedefstruct{KSPROPERTY Property; GUID SourceFormat; GUID TargetFormat; LONGLONG Time...
1 2 Next Page 1 of 2 meckryl Members 25 12 About me: she/her Posted December 30, 2023 (edited) Create alarms that will interrupt time warp, allowing you to juggle transfer windows and other time sensitive moments in the middle of time warping for other missions! NOTE: As of 1...
KsProcessPinUpdate 函数 KSPROPERTY_BOUNDS_LONG联合 KSPROPERTY_BOUNDS_LONGLONG union KSPROPERTY_CLOCK 枚举 KSPROPERTY_CONNECTION 枚举 KSPROPERTY_DESCRIPTION结构 KSPROPERTY_GENERAL 枚举 KSPROPERTY_GM 枚举 KSPROPERTY_GRAPHMANAGER_INTERFACE结构 KSPROPERTY_ITEM 结构 KSPROPERTY_MEDIAAVAILABLE 结构 KSPROPERTY_MEDIASEEKING枚...
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There will be a big multiplayer update in the future. Finally, are there any plans on increasing the DeltaV requirements for missions, in order to make orbital construction meaningful? The performance characteristics of the existing parts from Kerbal Space Program 1 are the same, and we did th...
get a firm grip on L2/L3 fundamentals. Though I understand the networking from a developer point of view, I felt it is very imperative to understand L2/L3 basics w.r.t configuration & management to appreciate the worthiness of SDN ( which is going to be next big thing in networking )....