in 3 1 2 1 2 1 输出样例: out 1 题解: cpp // C++ Version #include <cstdio> #include <iostream> #include <cstring> #include <ctime> #include <cmath> #include <map> #include <set> #include <unordered_set> #include <unordered_map> #include <sstream> #include <algorithm> #include...
Kruskal's Algorithm Implementation in CThis code, titled "Kruskal.c," is a C program that implements Kruskal's algorithm for finding the minimum spanning tree in an unconnected graph. It is copyrighted by ctu_85 and highlighted by yzfy. The algorithm starts by taking the number o...
#include<iostream> #include<cstring> #include<algorithm> #include<queue> using namespace std; #define N 1000 int par[N]; int rank1[N]; int sum; struct node { int from; int to; int p; }f1,f2; struct cmp { bool operator()(node f1, node f2) { return f1.p > f2.p; } };...
#include<cstdio> #include<algorithm> #include<cmath> using namespace std ; struct edge { int from ; int to ; float dis ; }; struct edge e[40005] ; int f[205] ; bool com(edge x, edge y) { return x.dis<y.dis ; } int getf(int x) { return f[x]==x ? f[x]:f[x]=...
1#include <cstdio>2#include <fstream>3#include <algorithm>4#include <cmath>5#include <deque>6#include <vector>7#include <queue>8#include <string>9#include <cstring>10#include <map>11#include <stack>12#include <set>13#include <sstream>14#include <iostream>15#definemod 99824435316#define...
#include <cstdio> #include <cstring> #include <algorithm> #include <vector> using namespace std; const int MAXNODE = 1010; const int MAXEDGE = 1000010; typedef int Type; struct Edge{ int u, v; Type d; Edge() {} Edge(int u, int v, Type d): u(u), v(v), d(d) {} ...
代码如下带有注释: 欢迎交流 #include<iostream>#include<cstdio> #include<cstring> #include<algorithm> using namespace std; int select(int shortedge[],int n) { int k,i,min1=9999... 查看原文 第二周 程序的多文件组织 #define M_H_INCLUDED #include<;iostream>;usingnamespacestd;intmax1(intx...
Avoiding the habit of using std::endl when '\n' will do will pay dividends in the future as you write more complex programs with more I/O and where performance needs to be maximized. Use const where practical The underlying Graph is not and should not be altered by the ...
#include<cstdio> #include<algorithm> #include<cstring> #include<vector> #define Pair pair<int, int> #define MP(x, y) make_pair(x, y) #define fi first #define se second using namespace std; const int MAXN = 1e6 + 10; inline int read() { char c = getchar(); int x = 0,...
#include<algorithm> #include<cstdio> #include<cstring> #include<vector> using namespace std; struct Edges { int i; int j; int w; bool operator<(const Edges &e)const { return w<e.w; } Edges(int ii,int jj,int ww):i(ii),j(jj),w(ww){} Edges(){} }; vector<Edges>edges; ...