<RootNamespace>KK_Plugins</RootNamespace> <AssemblyName>KKS_Autosave</AssemblyName> <TargetFrameworkVersion>v4.6</TargetFrameworkVersion> <FileAlignment>512</FileAlignment> <Deterministic>true</Deterministic> <NuGetPackageImportStamp> </NuGetPackageImportStamp> </PropertyGroup> <PropertyGroup Condition="...
10 + <RootNamespace>KK_Plugins</RootNamespace> 11 + <AssemblyName>KKS_InvisibleBody</AssemblyName> 12 + <TargetFrameworkVersion>v4.6</TargetFrameworkVersion> 13 + <FileAlignment>512</FileAlignment> 14 + <Deterministic>true</Deterministic> 15 + <NuGetPackageImportStamp> 16 + </NuGet...
<RootNamespace>KK_Plugins</RootNamespace> <AssemblyName>KKS_EyeControl</AssemblyName> <TargetFrameworkVersion>v4.6</TargetFrameworkVersion> <FileAlignment>512</FileAlignment> <Deterministic>true</Deterministic> <NuGetPackageImportStamp> </NuGetPackageImportStamp> </PropertyGroup> <PropertyGroup Condition=...
Plugins Attach All Accessories Anywhere, Anytime, At Any Angle And Artistic Arrangement, Allegedly [KK/KKS] This lets you parent accessories to any bone, chosen through ABMX. Especially useful in cases where you want to attach a tie to a tail, for example. Acc Mover [KK/KKS] This plugin...
<RootNamespace>KK_Plugins</RootNamespace> <AssemblyName>KKS_CharacterExport</AssemblyName> <TargetFrameworkVersion>v4.6</TargetFrameworkVersion> <FileAlignment>512</FileAlignment> <Deterministic>true</Deterministic> <NuGetPackageImportStamp> </NuGetPackageImportStamp> </PropertyGroup> <PropertyGroup Conditio...