In addition to his distinct flying and swallowing skills, he also has the ability to copy enemy attacks for ever-changing action. Works: Kirby's Dream Land (GB) Kirby's Pinball Land (GB) Kirby Super Star (SNES) (Kirby's Fan[sic] Pak in the Australian PAL version; correctly spelled ...
Perform a strong or smash attack, and it fires a barrage of star shots. Throw it at a foe, and that opponent will get sent flying sideways. In the Kirby series, the Star Rod is the power source of the Fountain of Dreams. King Dedede once stole it to imprison the Nightmare Wizard. ...
Kirby, everyone’s favourite pink puffball, has hopped on his Warpstar and blasted into the world of “kart” racing in Kirby Air Ride for the Nintendo GameCube. He’s brought with him a few of his brethren, a unique set of controls, and some recognizable scenery, which is packed into ...
Halberd" and "Havoc Aboard the Halberd", two major themes played inKirby Super Star'sRevenge of Meta Knightsub-game. The latter theme also incorporates "Kirby's Triumphant Return" from the main game ofKirby Super Star, which is played as theGalactic Novaexplodes afterMarxis sent flying into...
Custom 1 Wave Cutter 15% (blade), 10% (projectile), 5% (Kirby) When Kirby lands, he produces a shockwave with rocks flying outward. Kirby ascends faster and he stays in the air for longer before dropping, making it a better recovery move. The move does not have any hitboxes until Kir...
All-Star Mode SMASH trophy Kirby SMASH Because of his light weight, Kirby is always in danger of being sent flying, but his ability to puff up and fly allows him to come back from amazing distances. His Final Cutter strikes on the way up and on the way down, and it sends out a bea...
Kirby's All-Star Mode trophy in Melee Kirby SMASH Because of his light weight, Kirby is always in danger of being sent flying, but his ability to puff up and fly allows him to come back from amazing distances. His Final Cutter strikes on the way up and on the way down, and it send...
His dash attack has been mostly reverted back to its Melee iteration, however, it is significantly faster, stronger, has less startup, far longer duration compared to his previous dash attack in SSB4, can cross-up on shields, covers more ground, and is more reliable for catching opponents ...