Second, is Killjoy's Turret, with a 20-second cooldown, this gadget places a low-damage turret that serves as an excellent distraction. While it does not dish out a large amount of damage it has other uses. As the act of being shot by the turret will certainly garner some attention. ...
You can also take advantage of the double damage effect by stacking a Nanoswarm or Turret on top of the Alarmbot. Proper scumbag move, but well worth it. Turret [E] (Cooldown) Deploys a turret that fires at enemies within a 180 degree cone. You can press [E] to rotate the turret ...
Turret is a cute little stationary robot that can be deployed at any location to fire in a 180-degree cone. It has 125 HP and fires in three-shot bursts after a 0.75-second delay. It deals eight damage per bullet from zero to 20 meters, six damage per bullet from 20 to 35 meters,...
I love robots but that doesn’t mean I am one. That tech is only as good as my skill. So analyze, then improve. Meine güte...I’m starting to sound like you, Brimstone. Hey, if all that doesn’t work out—just remember to delete my hard drive. ...
Killjoy’s Turret is a deployable sentry that shoots burst shots within its 180-degree field of view. It won’t deal a high amount of damage, and the further away it is, the less damage it deals. Unless the enemy is really low, they likely won’t be killed by it. The Turret is ...