The MoltenVK runtime package contains two products:MoltenVK is a implementation of an almost-complete subset of the Vulkan 1.2 graphics and compute API. MoltenVKShaderConverter converts SPIR-V shader code to Metal Shading Language (MSL) shader code, and converts SPIR-V shader code to Metal ...
Tiny C++ SPIR-V virtual machine (interpreter), can be used for shader debugging. Spvm-ShaderToy simulated the runtime environment of shadertoy, and execute shader code using SPVM. debuggingopenglinterpretervirtual-machinevulkanglslshadershadertoyspir-vspirvkhronosopcode ...
Khronos activities include Vulkan®, OpenGL®, OpenGL® ES, WebGL™, SPIR-V™, OpenCL™, SYCL™, OpenVX™, NNEF™, OpenXR™, 3D Commerce™, ANARI™, OpenVG™, and glTF™. Khronos members drive the development and evolution of Khronos specifications and are able to...
The Khronos Group today announced the ratification and public release of the OpenVX 1.0 provisional specification, an open, royalty-free standard for cross platform acceleration of computer vision applications and libraries.
The resulting ANGLE shared object libraries can be linked against and embedded intodEQP.apkwith the--angle-pathoption. This will causedEQP.apkto use the ANGLE libraries for OpenGL ES calls, rather than the native drivers. An ABI must be specified and the directory structure containing the ANGLE...
A runtime material builder/compiler. This library is large but contains a full shader compiler/validator/optimizer and supports both OpenGL and Vulkan. A much smaller alternative tofilamat-androidthat can only generate OpenGL shaders. It does not provide validation or optimizations. ...
The Khronos Group, the overseers of many open standards like OpenGL, Vulkan, OpenXR and more are currently looking to pay someone to improve OpenXR in Godot Engine.
While this document is primarily targeted at developers of Vulkan applications, drivers and layers, the information contained in it could be useful to anyone wanting a better understanding of the Vulkan runtime. The application sits at the top and interfaces directly with the Vulkan loader. At the...
Vulkan-Utility-Libraries This repo was created to share code across various Vulkan repositories, solving long standing issues for Vulkan SDK developers and users. Historical Context The Vulkan-ValidationLayers contained many libraries and utilities that were useful for other Vulkan repositories, and became...
CMake config files are now also included in the Android loader AAR distributed for this release, for those not using Gradle and the Android Gradle Plugin’s support of “Prefab” format native libraries to consume the loader. - Registry - Bump version of XR_KHR_vulkan_swapchain_format_list ...