and for frames in between, an interpolation of the angles is done. Selecting appropriate keyframes so that anomalies do not appear is quite an art; we refer the interested reader toParent (2001). An animation sequence is typically stored as a series of keyframes and the times of those keyfra...
he was previously the Licensing and Artist Director at Arlist.io, another music licensing platform. Also, Keyframe Audio is now part of HAAWK, which is a big player in the “YouTube Content ID and Facebook/Instagram Rights Manager” game. ...
GameObject[] ob_cubes; ob_cubes = GameObject.FindGameObjectsWithTag("ob_cube");foreach(GameObject objinob_cubes) { Vector3 move = obj.transform.position; AnimationClip clip =newAnimationClip(); clip.legacy =true;Keyframe[] keysX =newKeyframe[2]; keysX[0] =newKeyframe(0f, move.x -...
performance to an implementation of a state-of-the-art stochasic cloning sliding-window filter. This competititve reference implementation performs tightly-coupled filtering-based visual-inertial odometry. While our approach declaredly demands more computation, we show its superior performance in terms of...