resolve => setTimeout(resolve, ms)); } // 使用async/await在for循环中暂停 async function loopWithDelay() { for (let i = 0; i < 5; i++) { console.log(`当前是第 ${i + 1} 次循环`); await delay(2000); // 暂停2秒 } console.log('循
function delay(ms) { return new Promise(resolve => setTimeout(resolve, ms)); } async function loopWithDelay() { for (let i = 0; i < 5; i++) { console.log(i); await delay(1000); // 每次循环等待1秒 } } loopWithDelay(); ...
In this lesson, you will learn how to use the Formidable nodejs-dashboard event loop delay to identify expensive operations in your code. An example application with excessive synchronous file system write operations is used as well as the provided jmeter configuration to simulate load. 'use stri...
如果代码已经被setImmediate()设定了回调, event loop将结束 poll 阶段进入 check 阶段来执行 check 队列(里面的回调 callback)。 如果代码没有被setImmediate()设定回调,event loop将阻塞在该阶段等待回调被加入 poll 队列,并立即执行。 但是,当event loop进入 poll 阶段,并且 有设定的timers,一旦poll 队列为空(...
The Problem When using html5:true and loop:true, there is a pause between repeat with mp3 and wav files. If html5: false - no pause, plays clearly one after another. How to remove pause between repetitions at html5:true? var sound = new ...
Fix feedback loop with RTT read pixels async. #29320 (@gkjohnson) Reduce readRenderTargetPixelsAsync() latency. #29339 (@aardgoose) Only compile renderable objects. #29345 (@vanruesc) Improve support of integer formats. #29392 (@Mugen87) Add reverse-z depth buffer via EXT_clip_control...
第三个属性是duration,即动画的运行时间。如果要延迟执行动画,可以使用delay这个参数来指定动画延迟时间。 loop属性是用来定义动画是否循环运行。默认值是false,即动画只运行一次。当然也可以指定具体的数字来定义动画运行的次数或者是定义为true一只无限循环运行下次。
loop Type:boolean Causes the video to start over as soon as it ends. muted Type:boolean Will silence any audio by default. poster Type:string A URL to an image that displays before the video begins playing. This is often a frame of the video or a custom title screen. As soon as the...
function startMeasuringEventLoop() { var startTime = process.hrtime(); var sampleSum = 0; var sampleCount = 0; // Measure event loop scheduling delay setInterval(() => { var elapsed = process.hrtime(startTime); startTime = process.hrtime(); sampleSum += elapsed[0] * 1e9 + elapsed...
Note that using priorities has a slight impact on performance, so use them with caution. delay: number - An amount of time (milliseconds) to wait until this job can be processed. Note that for accurate delays, both server and clients should have their clocks synchronized. attempts: number -...