uv__run_check(loop);//进行close阶段,主要执行 **关闭** 事件uv__run_closing_handles(loop);if(mode==UV_RUN_ONCE){//更新当前时间戳uv__update_time(loop);//再次执行timers回调。uv__run_timers(loop);}//判断当前事件循环是否存活。r=uv__loop_alive(loop);if(mode==UV_RUN_ONCE||mode==UV_...
通过使用process.nextTick()保证了apiCall()的回调永远能在执行完调用者其它的代码以后且在事件循环继续之前被执行。为了实现这一点, JS 调用栈可以被释放,然后立刻执行给出的回调,这个回调可以递归调用process.nextTick()而不会得到RangeError: Maximum call stack size exceeded from v8错误。 这个设计理念可以导致一...
let index= 0;//为了每个中间件都可以是异步调用,即 `await next()` 这种写法,每个 next 都要返回一个 promise 对象functionnext(index) { const func=middlewares[index];try{//在此处写 try catch,因为是写到 Promise 构造体中的,所以抛出的错误能被 catchreturnnewPromise((resolve, reject) =>{if(index...
function nativeModuleRequire(id) { if (id === loaderId) { return loaderExports; } const mod = NativeModule.map.get(id); // Can't load the internal errors module from here, have to use a raw error. // eslint-disable-next-line no-restricted-syntax if (!mod) throw new TypeError(`...
ctx.query = { next: '/login' }; request.fresh检查请求缓存是否“新鲜”,也就是内容没有改变。此方法用于 If-None-Match / ETag,和 If-Modified-Since 和Last-Modified 之间的缓存协商。 在设置一个或多个这些响应头后应该引用它。// 新鲜度检查需要状态20x或304 ctx.status = 200; ctx.set('ETag',...
这种东西吧,得把 Chromium 渲染进程中 evloop 跟 node 的混一起,基本是在渲染进程的 loop 中加入 ...
next(value); if (data.done) { return; } else { data.value.then(x => { value = x; loop(); }) } } loop(); } This function takes any generator as an argument, and keeps calling next() on it as long as there are values to yield. In this case, the yielded values are ...
static void LoopParse() { while (true) { LastChar = gettoken(); switch (LastChar) { case tok_eof: return; case ';': gettoken(); break; case tok_func: HandleFunction(); break; case tok_if: HandleIf(); break; default:
The state of glPixelStore is now properly cleaned after texture updates to avoid glTexSubImage2D calls made on the same gl context acting differently at random (#5730) ...Add new stuff here... 5.3.0 ✨ Features and improvements Added getBounds to GeoJSON source to allow getting the bound...
As part of the new app router structure, Next lays out a tree of components that includes the following loop (rendering a hypothetical /path/subpath request): - Root Layout - OuterLayoutRouter - TemplateContext.Provider key="path" - Root Template - InnerLayoutRouter - Path Layout - Outer...