On main branch 3.5 you cannot connect joycons unlike stable. It's inconsistent but when you connect every so often it crashes steamOS and restarts.
JoyShockLibrary uses substantial portions of mfosse's JoyCon-Driver, a vJoy feeder for most communication with Nintendo devices, building on it with info from dekuNukem's Nintendo Switch Reverse Engineering page in order to (for example) unpack all gyro and accelerometer samples from each report...
Hey@RainbowHatch Can we try toVerifySurvivor in your Steam library and check if there are any driver updates for your joycons? Thanks for trying those steps and for the additional information! We may be running into issues getting to use the Joycon gamepad with the steam game. First, to ...
Since the Switch console can recognize a joycon being attached, I think this is an issue with the controller instead of the Switch. There is a connector on the bottom of the rail on the side of the joycon that I think might send button inputs to the Switch. If the joycon looks fine...
I am trying to use my switch pro controller, but after installing the drivers and turning on betterjoy exe I get a Microsoft .NET Framework error. ] Here is the full error message: See the end of this message for details on invoking just...
I have shoulder problems that make it hard to bring my hands together to play games with normal gamepads for long, so this driver has been hugely helpful for me since the joycons can be used with one's hands held apart. Thanks so much for making it!
JoyShockLibrary uses substantial portions of mfosse's JoyCon-Driver, a vJoy feeder for most communication with Nintendo devices, building on it with info from dekuNukem's Nintendo Switch Reverse Engineering page in order to (for example) unpack all gyro and accelerometer samples from each report...