Some time ago it worked fine, i would connect my Joy-Cons to my laptop and they would work fine in my game while the green light on them was bouncing from left to right, however, now the green light stops as if they are connected, but they do not work in the game anymore. Pressin...
I connected my switch joy cons to pc but its not working: I connected my joy cons to my windows using bluetooth. And then I tried to play epic games with nintendo switch joy cons but they are not doing anything. Please help if you know anything... I connected my switch joy cons to ...
Hey all, a few days ago I connected my joycons to my pc to play Jedi Survivor, and it was all working great. However, when I tried to play the next day, the game would not recognise my joycons at all, despite other games on steam recognising them. Does anyone know how to fix ...
void JslSetConnectCallback(void(*callback)(int)) - Set a callback function when a new device has been connected. This is not watching for new connections. You still need to explicitly call JslConnectDevices. From there, this callback will be called for each new device that is connected,...
Exposes two CemuHook controllers - both have all the buttons, selecting one or the other will just pick whether to use the right or left Joycon for the motion controls Make sure both controllers are connected beforehand Further gyro fixes ...
RESTART_GYRO_CALIBRATION - All connected gyro devices will begin collecting gyro data, remembering the average collected so far and treating it as "zero". FINISH_GYRO_CALIBRATION - Stop collecting gyro data for calibration. JoyShockMapper will use whatever it has already collected from that controll...
I believe the developer is already aware of this but for anyone else that is experiencing this issue, I am here to let you know that you are not alone. The bug is that the longer the amount of time the joycons are connected, the greater input delay becomes apparent. I have seen my...
Exposes two CemuHook controllers - both have all the buttons, selecting one or the other will just pick whether to use the right or left Joycon for the motion controls Make sure both controllers are connected beforehand Further gyro fixes ...
void JslSetConnectCallback(void(*callback)(int)) - Set a callback function when a new device has been connected. This is not watching for new connections. You still need to explicitly call JslConnectDevices. From there, this callback will be called for each new device that is connected,...
RESTART_GYRO_CALIBRATION - All connected gyro devices will begin collecting gyro data, remembering the average collected so far and treating it as "zero". FINISH_GYRO_CALIBRATION - Stop collecting gyro data for calibration. JoyShockMapper will use whatever it has already collected from that controll...