(angle);// 绘制一条线intx1=50;inty1=50;intx2=200;inty2=50;g2d.drawLine(x1,y1,x2,y2);}publicstaticvoidmain(String[]args){JFrameframe=newJFrame("Line Drawing Example");frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOS
1、drawString(AttributedCharacterIteratoriterator, int x, int y)使用此图形上下文的当前颜色绘制由指定迭代器给定的文本。2、drawString(Stringstr, int x, int y)使用此图形上下文的当前字体和颜色绘制由指定 string 给定的文本。public abstract class Graphicsextends Object Graphics 类是所有图形上下文...
title My Drawing Journey section Start Start --> DrawLine section DrawLine DrawLine --> DrawRect section DrawRect DrawRect --> DrawOval 在这个旅行图中,我们展示了从开始绘制线条,到绘制矩形,再到绘制圆形的整个绘图过程。 通过上述示例代码、流程图和旅行图,我们展示了如何在Java中展示出Graphics的效果。
创建一个JPanel对象作为绘制区域。 重写paintComponent方法,在该方法中获取Graphics对象,并进行绘制操作。 下面是一个简单的示例代码,用于绘制一个具有圆角边框的矩形: importjavax.swing.*;importjava.awt.*;importjava.awt.geom.RoundRectangle2D;publicclassRoundedBorderExampleextendsJPanel{publicstaticvoidmain(String[]...
API java.awt.Graphics 1.0 • Font getFont( ) • void setFont(Font font) 获取或设置当前的字体。这种字体将被应用于后续的文本绘制操作中。 参数:font —种字体 • void drawString(String str, int x, int y) 采用当前字体和颜色绘制一个字符串。 参数:str 将要绘制的字符串 x 字符串开始的 x...
getFont(), drawString(java.lang.String, int, int), drawBytes(byte[], int, int, int, int), drawChars(char[], int, int, int, int) getFontMetrics public FontMetrics getFontMetrics() Gets the font metrics of the current font. Returns: the font metrics of this graphics context's current ...
Java 2D Graphics by Jonathan Knudsen Buy on Amazon 6.2. Drawing Text To render text, use one ofGraphics2D'sdrawText()methods. There are four versions of this method. For now, let's look at the two simplest versions: public abstract void drawString(String str, int x, int y) ...
(int)x+300,(int)y2,(int)x+300,(int) y2);} }public static void main(String[] args) {new DrawingExample();} }IntelliJ IEDA Run:Code: Notepad++,Run:Windows PowerShell 后面再将这个模块-类文件导入初等数学计算问题的软件中。通过给它传输数据—就像键盘或数据文件读入那样。
Java 2D text rendering can be affected byrendering hints. Recall that the most important text drawing method is the following: Graphics.drawString(String s, int x, int y); Usually, this method draws each glyph in a string of text with a solid color and each pixel that is “on” in tha...
This String is then drawn on the screen in the current font and color, starting at position (x, y). The starting coordinates specify the left end of the String's baseline.public abstract Font getFont ()The getFont() method returns the current Font of the graphics context. See Chapter 3...