Invisible - makes item frame invisible (item inside frame remains visible) Invisible - 让物品展示框隐形(里面的东西依然可见) Fixed - prevents item frame from being broken and the item inside from being removed Fixed - 使物品展示框无
/kill @e[type=item,nbt={Item:{id:"minecraft:ink_sac"}}] 杀死指定实体 /kill @e 杀死所有实体(慎重考虑) /give @p Minecraft:player_head{SkullOwner:xxx} 给予一个玩家头颅 /give @p minecraft:item_frame{EntityTag:{Invisible:1b}} 给予玩家一个隐藏物品展示架 制作by Cat_Sauce 指令指导 鹿瑶,...
Frame() Constructs a new instance of Frame that is initially invisible. Frame(GraphicsConfiguration gc) Constructs a new, initially invisible Frame with the specified GraphicsConfiguration. Frame(String title) Constructs a new, initially invisible Frame object with the specified title. Frame(String...
importjavax.swing.*;importjava.awt.event.ActionEvent;importjava.awt.event.ActionListener;publicclassInvisibleMenuExample{publicstaticvoidmain(String[]args){JFrameframe=newJFrame("不可见菜单示例");frame.setSize(300,200);JMenuItemmenuItem=newJMenuItem("菜单项");JMenuBarmenuBar=newJMenuBar();frame.set...
JFrame 是包含 title and a border的第一层级的容器,其中通过布局设置JPanel或其他控件的位置。 3 Window JWindow是不包含 JFrame构造函数 S.N. Description 1 JFrame() Constructs a new frame that is initially invisible. 2 JFrame(GraphicsConfiguration gc) Creates a Frame in the specified GraphicsConfig...
frame_type = 75 /* same_locals_1_stack_item */ stack = [ class java/lang/Throwable ] Signature: #25 // (ILjava/util/List<Ljava/lang/Integer;>;)I RuntimeInvisibleAnnotations: 0: #27() org.fenixsoft.clazz.Try private static void lambda$inc$0(java.lang.Integer); ...
Invisible eye texture Guardian Quieter ambient sounds Vindicator Texture Offhand item position Pillager Decreased size Walking animation Evoker Robe length Smooth fang attacks Offhand item position Vex Held item position Bobbing animation Ravager Body position ...
4、查看JPopupMenu的API文档,发现有三个函数firePopupMenuCanceled()、firePopupMenuWillBecomeInvisible()、firePopupMenuWillBecomeVisible(),是菜单消失、即将消失、消失前、消失后调用的函数,所以,直接选择其中任意一个函数进行重写,先执行JWindow.dispose(),再super执行一下原函数就OK了,意思就是,再消失、即将消失...
_item_frame same_locals_1_stack_item_frame { u1 frame_type = SAME_LOCALS_1_STACK_ITEM; /* 64-127 */ verification_type_info stack[1] } tag值为[64-127]。offset_delta = frame_type – 64。表示当前帧和前一帧有相同的局部变量,并且操作栈内的操作数条目数为1,因而它为该操作数栈内的操作...
CheckboxMenuItem(String label, boolean state) Create a check box menu item with the specified label and state. Choice() Creates a new choice menu. Frame() Constructs a new instance of Frame that is initially invisible. Frame(String title) Constructs a new, initially invisible Frame ob...