We’re now releasing Minecraft: Java Edition 1.18.1. This release fixes a critical security issue for multiplayer servers, changes how the world fog works to make more of the world visible, and fixes a couple of other bugs. 我们现在发布Java版1.18.1。此次更新修复了多人玩家服务器上的致命的安...
Java Edition 1.18.1. This release fixes a critical security issue for multiplayer servers, changes...
在开始的时候,玩家会得到Mojang提供的密钥组 Servers can require players to have a Mojang-signed public key by settingenforce-secure-profile=trueinserver.properties 服务器可以通过设置server.properties中的enforce-secure-profile=true来强制玩家提供Mojang签名过的公钥 Enforcing secure profiles will prevent players...
Minecraft Java版预发布版 Another pre-release is now available for Minecraft: Java Edition! This pre-release fixes a bunch of bugs, but we also made a few minor tweaks. The Nether Update is closing in and we aim to release the update within a couple of weeks. 我们现在发布了新的Java预发...
Prepare to drop some sick bleats in the latest Minecraft: Java Edition snapshot! We're bringing in the sweet sounds of the goat horn. There are also some changes to the warden and the allay. 准备好在 Java 版听点咩咩叫吧!我们添加了有着甜美声音的山羊角。同时也有一些对监守者和悦灵的修改...
These data values refer to the different types of blocks, items and other features on Java Edition and are used in many places in Minecraft. Block IDs are used to define blocks placed in the world. Item IDs are valid only for items (including items in ch
Sent when loading singleplayer world or connecting to multiplayer server 当加载单人世界或者连接到多人服务器时发送 Contains following information: 包含以下信息: launcher identifier 启动器识别码 user identitifer (XUID) 用户识别码 (XUID) client session id (changes on restart) ...
Sent when loading singleplayer world or connecting to multiplayer server 当加载单人世界或者连接到多人服务器时发送 Contains following information: 包含以下信息: launcher identifier 启动器识别码 user identitifer (XUID) 用户识别码 (XUID) client session id (changes on restart) ...
A Minecraft Java Release Minecraft Java 版正式版 Oh, hello. I didn’t see you there! I was ...
Sent when loading singleplayer world or connecting to multiplayer server Contains following information: launcher identifier user identitifer (XUID) client session id (changes on restart) world session id (changes per world load, to be reused for later events) ...