As regular readers will know, alongside tidying up smaller multiplayer irritations as they go, our MP team are currently transferring player inventory actions over away from the client and onto the server. They have another three or four weeks set aside for the first stage of this: at which p...
Project Zomboid has come such a long way. I remember back in 2011 where the developer had an unfortunate incident where their development hardware (along with the source code) was stolen that resulted in some big delays and lots of stress. It's taken a long time to get to this stage...
Project Zomboid has been hanging around in Early Access on Steam since the first year that Early Access was even thing, and after a long development period it seems it's finally seeing its popularity explode. Going from an average of around 5-6 thousand players online, since the r...
Latest On Project Zomboid The 30 best survival games on PC The games that defined 2022 for the RPS guides team
Project Zomboidlaunched all the way back in 2011 and has effectively been in development for a decade at this point. The game blew up in popularity recently though, mainly because of an update that added stable multiplayer. Are there still some bugs and latency issues to sort out? Absolutely...
Cursor*10 - Many multiplayer games emphasize teamwork, but Yoshi Ishii's Cursor*10 is one of the few single player games where cooperation is vital... but with yourself! With the mouse cursor taking center stage, you'll need quick thinking and quick clicking to make it to the top of the...
For example..but this is just my personal preference cause I'm not interested in it: skipping multiplayer and its huge effort would have probably (can't be sure) brought 42, 43..45 like one year ago. This is a fantastic game, really, but far from being complete (as in with key fea...
Project Zomboidlaunched all the way back in 2011 and has effectively been in development for a decade at this point. The game blew up in popularity recently though, mainly because of an update that added stable multiplayer. Are there still some bugs and latency issues to sort out? Absolutely...
“The true charm of an MMORPG lies in the diverse interaction possibilities among players and the unpredictable stories that emerge from them. Decades of operating Tibia have continually shown us this," said Benjamin Zuckerer, Lead Product Manager. “It’s why we believe a good multi...
“The true charm of an MMORPG lies in the diverse interaction possibilities among players and the unpredictable stories that emerge from them. Decades of operating Tibia have continually shown us this," said Benjamin Zuckerer, Lead Product Manager. “It’s why we believe a good multiplayer ...