Granted, we're only looking at a single game and one that AMD's FSR has issues with. However, even in the updated FSR 3.1 form, Sony's PSSR is much closer to DLSS regarding image quality than FSR. The difference between PSSR and DLSS comes down to DLSS...
Since the introduction of AI upscaling technologies such as DLSS (Deep-learning super sampling) from Nvidia and FSR (FidelityFX super-resolution) from AMD, getting more FPS is simpler than ever. By enabling one setting in-game, users get an AI upscaled image that reduces GPU demand and enhance...
It comes down to this people - THERE IS ZERO DEFENSE FOR AMDs BEHAVIOR, if AMD had the better technology I WOULD BE USING AMD ( PROVIDED THEY STOPPED THEIR ANTI COMPETITIVE ANTI GAMER BEHAVIOR ) But AMDs FSR is in no way better than DLSS and you can be guarantied that...
AMD’s answer to DLSS is calledFSRorFidelityFX Superb Resolution. FSR takes a much different approach from DLSS. Instead of relying on hardware, it is a software-based solution that can operate on multiple generations of GPUs. As of writing, AMD has confirmed that FSR can work on RX 6000,...
I turned it off and it definitely looked better when native but not by much. If FSR is good enough that I didn't hate it after using it unknowingly for three days, then anyone complaining about it being worse than DLSS is a pampered baby. 🤣 brandonjclark said: If...
Performance FSR definitely does its job of improving framerates although it impacts visuals, but it is much better than putting up with sickness-inducing low framerates and lag. In a few games likeTokyo: Ghostwire, it just adds blur to the already low visuals. Some games look better than...
It expects a slight dip in performance on the latter, as it will be powered by the DP4a instruction, but this could put serious pressure on Nvidia's DLSS and even AMD's FSR if done right and widely available in-game. "We’re enabling XeSS on a broad set of hardware, including our ...
Bugsquad edit: Related to #2809, which is about the FSR 1.0 implementation (which is now in master). Describe the project you are working on This feature will help almost any project to improve FPS on low-end systems. Describe the proble...
Indeed, other initial benchmarking results out there peg FSR 1.0 as actually slightly faster in fps – but the point is FSR 2.0 is delivering around the same frame rates, with a much, much better image quality (and this is where FSR 1.0 very much fell down compared to DLSS). More ...
ASR aims to surpass native 1080p quality with higher frame rates without developer integration like DLSS, FSR, or XeSS. With Nvidia's DLSS, AMD's FSR, and Intel's XeSS, there's no shortage of upscaling tech that makes games look and run better. However, Microsoft is now entering the ma...