FateX is the extended Fate game system for FoundryVTT. This system allows you to play any Fate game you want. It provides default options for playing Fate Core, Fate Accelerated, and Fate Condensed, but can be used in all its derivative systems too....
A Foundry VTT game system for Delta Green: The RPG! This is a fan made work that is unaffiliated with Shane Ivey or Arc Dream Publishing, published under the Delta Green Community license. http://www.delta-green.com https://foundryvtt.com/ - H-O-W-L-45/f
Not all VTTs are designed for intricate world-building and character creation, but most have space for you to input your scenes and tokens. If you want a VTT with extensive world-building capabilities, you might have to fork out some cash to pay for either Foundry, Roll20, or Fantasy Gro...
Use DDB for reference and to manage my homebrew items/monsters/etc, a google doc for campaign notes, and Bluebeam for maps (I'm not comfortable running with a VTT, so I use bluebeam as a "dumb" VTT; I control all player tokens based on description from my players.) Might try Foundr...
“Hey, Wait!” is a FoundryVTT module allowing a GM to place “event triggers” as tiles on a scene. When players collide with these triggers, the game pauses and the scene shifts to the player, allowing a GM to explain the theatre-of-the-mind landscape, if the player has ran into...
illandril / FoundryVTT-token-tooltips Public Sponsor Notifications Fork 4 Star 14 Code Issues 12 Pull requests 1 Actions Projects Security Insights Issue / PR assignment [v3 5e Default PC Sheet] - Error thrown in hooked function '' for hook 'renderActorSheet5eCharacter'. Failed to...