As you can see, it depends on a lot of things. We can call it a day, and I can start listing Mega Evolutions since most have stats adding up to 780, but I believe each generation has its charm. Pokémon for a play-through and strong Pokémon aren’t directly proportional, so the ...
Strong Against: Buzzwole Mega Mewtwo X is a Melee All-Rounder that loves to brawl up close and personal in team fights, but Mega Mewtwo Y prefers to fire off damage from a safe distance.RecoverandTeleportboth provide Mewtwo with plenty of movement tools when facing powerful Melee All-Rounders...
Dumbledore's passwords to the Headmaster's Office tended to be his favorite candies (knowing this, in Harry Potter and the Goblet of Fire, Harry gets into the office with a brute force attack) Although he does use ones that wizards won't be familiar with (muggle sweets like Sherbet Lemo...
Added to Pokémon GO as part of the third generation back in 2017, Metagross is a strong Steel and Psychic type Pokémon, and is the final evolution of Beldum. Metagross evolves from Metang at level 45. This Pokémon is vulnerable to Dark, Fire, Ghost, and Ground move types; however, ...
Added to Pokémon GO as part of the third generation back in 2017, Metagross is a strong Steel and Psychic type Pokémon, and is the final evolution of Beldum. Metagross evolves from Metang at level 45. This Pokémon is vulnerable to Dark, Fire, Ghost, and Ground move types; however, ...
Metagross, on the other hand is a Psychic and Steel-type Pokémon, which makes it weak toFire, Ground, Ghost and Dark-type attacks. Its Steel typing makes it resistant to a lot of moves including: Ice, Normal, Flying, Fairy, Poison, Grass, Psychic, Rock, Steel and Dragon. ...
Metagross is a Psychic and Steel-type Pokémon. It’s weak to Dark, Fire, Ghost, and Ground-type moves, but it’s resistant to Dragon, Fairy, Flying, Grass, Ice, Normal, Poison, Psychic, Rock, and Steel-type attacks. For PvP, it has a maximum CP of 3,791, an attack of 214, ...
I could see Grass/Psychic or Grass/Steel for Brains, Fire/Fairy for Beauty, and Water/Fighting or Water/Psychic for Brawn. As for the animals, they don't seem to matter quite as much. Shame how Runerigus doesn't get shadow punch/bullet punch, it'd make it incredibly easy to swap ...
3x Fire Energy 3x Water Energy 3x Fighting Energy 4x Psychic Energy 4x Dark Energy 3x Steel Energy 4x Nest Ball 4x Super Rod 2x Briar 4x Crispin 6x Rare Candy 2x Cook 3x Area Zero underdepths 3x Scorbunny SMI 3x Cinderace EX SMI
The most successful bluff I run is Expert Belt Gardevoir with Trace, and a moveset of Thunderbolt, Grass Knot, Focus Blast, and Psychic/Shadowball/HP[Fire]. I'm pretty sure it's just the fact that no one really knows what Gardevoir even does in OU that lets me pull off the bluff ...