The game asks that Shader Model 6 needs to be installed in order to use DirectX 12. So I did that. Surely, with the current Intel Graphics Driver version 31.0.101.5330 that includes Shader Model 6.6, it will work right?Well, it still doesn't work. It...
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang. - fortnite-devs/DirectXShaderCompiler
DirectX version DirectX 12 DirectX 12 DirectX is used in video games, with newer versions supporting better graphics and features. The latest version is DirectX 12 Ultimate, which includes support for ray tracing, mesh shaders, and variable rate shading (VRS). ...
DirectX version DirectX 11 DirectX 12 DirectX is used in video games, with newer versions supporting better graphics and features. The latest version is DirectX 12 Ultimate, which includes support for ray tracing, mesh shaders, and variable rate shading (VRS). ...
Warzone did have a DirectX crash the other night, I don't know why. But then I played it again using the OC Mode for my Ryzen 5 3600 on Ryzen Master and played it for a longer time frame and it didn't crash again so maybe it was just random. Other than that, still smooth gam...
Fortnite 98 fps 137 fps 132 fps 105 fps Assassin’s Creed Valhalla 71 fps 83 fps 64 fps 66 fps Battlefield V 120 fps 139 fps 123 fps 120 fps Civilization VI 138 fps 161 fps 143 fps 150 fps The most straightforward fight is the DirectX 12-based 3DMark Time Spy, which showed some ...
DirectX - Version 11 Network - An internet connection is required Recommended requirements: OS - 64 bit Windows 7, Windows 8.1, Windows 10 Processor - Intel Core i5-6600K / AMD Ryzen 5 1600 RAM - 16 GB Graphics Card - NVIDIA GeForce GTX 1060 3GB / AMD Radeon RX 580 4GB ...
But wait, you might say to yourself. Aren't there more than three PC games from the past year-plus that support DirectX 12 ray tracing that Nvidia has loudly advertised as reasons to buy one of their fancy RTX graphics cards? You'd be correct. But many of those, including...
As for Vulkan API support, looks like that saw huge improvements too across the board. There's 50+ improvements just for Vulkan including new features like DXC integration (DirectX Shader Compiler) into their Vulkan shader compiler, they added support for Virtual Texture Streaming ...
As for Vulkan API support, looks like that saw huge improvements too across the board. There's 50+ improvements just for Vulkan including new features like DXC integration (DirectX Shader Compiler) into their Vulkan shader compiler, they added support for Virtual Texture Streaming ...