因此可以按宽度适配: fitScreenWidth= width*(SCREEN_WIDTH/320) 这样,共有iPhone3/4/5、6、6+三组宽度,在iPhone6、6+下将按比例横向放大。 (2)按高度适配 在同样的宽度下,iPhone4(s)的屏高比iPhone5(s)低,若纵向排版紧张,可以iPhone5(s)为基准,按高度适配: fitScreenHeight= height*(SCREEN_HEIGHT/568...
#defineAPPFRAME_WIDTH([UIScreen mainScreen].applicationFrame.size.width) // APPFRAME_HEIGHT=SCREEN_HEIGHT-STATUSBAR_HEIGHT //注意:横屏(UIDeviceOrientationLandscape)时,iOS8默认隐藏状态栏,此时APPFRAME_HEIGHT=SCREEN_HEIGHT #defineAPPFRAME_HEIGHT([UIScreen mainScreen].applicationFrame.size.height) --- (4...
#defineAPPFRAME_WIDTH([UIScreen mainScreen].applicationFrame.size.width) // APPFRAME_HEIGHT=SCREEN_HEIGHT-STATUSBAR_HEIGHT //注意:横屏(UIDeviceOrientationLandscape)时,iOS8默认隐藏状态栏,此时APPFRAME_HEIGHT=SCREEN_HEIGHT #defineAPPFRAME_HEIGHT([UIScreen mainScreen].applicationFrame.size.height) --- (4...
我将这个语句添加到ViewDidLoad中: NSLog(@"Screen resolution: (%f, %f)", self.view.frame.size.width, self.view.frame.size.height); 当模拟器的“设备”属性为“iPhone”时,结果如下: 屏幕分辨率:(320.000000,548.000000) 当我将它设置为"iPhone (Retina 4英寸)“时,情况也是一样的: 屏幕分辨率:(320.00...
Apple iPhone 15 resolution is1179 x 2556PXwith~ 461pixel desnsity. Apple iPhone 15 viewport size is393 x 852PXwith ~154actual pixel density, which means it have3 xxhdpidisplay pixel density. Screen Resolution and Viewport The sum of pixels which are displaying on a device is called as "Scr...
屏幕分辨率 (Screen Resolution) 确保所选图片的分辨率适合iPhone的屏幕,以避免模糊或失真的情况。 颜色搭配 (Color Coordination) 选择与应用程序图标和其他界面元素相协调的颜色,以提升整体美观。 首先,打开你的iPhone,找到并点击“设置”图标。 在设置菜单中,向下滚动并找到“壁纸”选项,点击进入。
为了自动适应分辨率,系统会根据设备实际分辨率,自动给UIScreen.scale赋值,该属性对开发者只读。iOS8新增了nativeScale属性,初步看来nativeScale与scale没有太大区别:2x means the same “double”retina resolution that we’veseen on all iOS devices with retina displays to date, where each virtual...
The sum of pixels which are displaying on a device is called as "Screen Resolution". and sum of actual pixels of any device is reffered to as "Viewport". Apple iPhone X have 5.8" physical screen size and its resolution is about 1125 x 2436 Pixels with approximately 458 PPI pixel densit...
Forstandard-resolution displays, the scale factor is 1.0 andone point equals one pixel. ForRetina displays, the scale factor is 2.0 and one point is represented by four pixels.为了自动适应分辨率,系统会根据设备实际分辨率,自动给UIScreen.scale赋值,该属性对开发者只读。
Screen bounds:{{0,0},{320,568}},Screen resolution:<UIScreen:0x7b932140;bounds={{0,0},{320,568}};mode=<UIScreenMode:0x7b9301b0;size=640.000000x1136.000000>>,scale:2.000000,nativeScale:2.000000iPhone6: Screen bounds:{{0,0},{375,667}},Screen resolution:<UIScreen:0x7fd340c0f6f0;bounds...