课程准备:(1)有一定Unity开发经验;(2)可以运行Google Cardboard的手机(Google Cardboard:https://arvr.google.com/cardboard/);(3)Unity 2018.1或之后的版本 课程框架:(1)如何用Google Cardboard启动VR;(2)Google Cardboard诞生后的VR技术发展;(3)精灵宝可梦和其他AR游戏背后的技术;(4)XR的未来 1.1.2 什么...
课程准备:(1)有一定Unity开发经验;(2)可以运行Google Cardboard的手机(Google Cardboard:https://arvr.google.com/cardboard/);(3)Unity 2018.1或之后的版本 课程框架:(1)如何用Google Cardboard启动VR;(2)Google Cardboard诞生后的VR技术发展;(3)精灵宝可梦和其他AR游戏背后的技术;(4)XR的未来 1.1.2 什么...
Oct 17, 2024Game CreationMultiplatformVR & ARXRArt & DesignMobileConsolesDesktopProgrammingThis guide can help experienced Unity developers and technical artists develop as efficiently as possible with the Universal Render Pipeline (URP) in Unity 6. URP is Unity’s default renderer for 2D and 3D ga...
The Unity game engine is a free real-time development platform, used for creating games on all of the top platforms, including mobile and VR. You’ll build a basic understanding of C#, the core programming language used in Unity. Then, to put it into practice, you’ll learn how to use...
If targeting Windows/Mac : a supported VR device (Oculus Rift, HTC Vive, Microsoft Hololens). Description This course aims at helping anyone willing to learn Unity to create VR experiences. No previous programming experience is required, and most of the principles covered in the course will hel...
VR Application Tuning RecipesWhen optimizing VR applications, use the key metrics in the "Key performance metrics" section to gauge initial performance and track the impact of changes at each level.Key performance metricsFrame rateDefined as the number of frames rendered each second, commonly ...
01. 介绍和项目概述(01. Introduction and project overview) - 大小:6m 目录:01. 介绍和项目概述 资源数量:16,Unity3D_Unity3D,01. 介绍和项目概述,02. 创建和应用脚本,03. 创建变量,04. 赋值与算术运算符,05. 逻辑与比较运算符,06. 使用if语句,07. 使用开关语句,08. 创
2.统一介绍3D(2.Introduction to Unity3D) / Unity3D手机游戏制作教程(Learn to Build Mobile Games using Unity3D)-Unity3D 一节1 介绍(SECTION 1 INTRODUCTION) 1.统一论导论3D(1.Introduction to the Unity3D) 2.统一介绍3D(2.Introduction to Unity3D) 3.编辑介绍(3.Intro to Editor) 4.建立SeaNeVIEW...
In the virtual reality, render to textures technology was widely used in animation, model making software or engine both have texture baking function. The ... Y Kuang,J Jiang 被引量: 3发表: 2015年 加载更多研究点推荐 virtual reality (VR) software virtual reality software Unity game engine (...
Games, Augmented Reality, and Virtual Reality are capturing the attention of the research community as well as the industry in many application domains with purposes such as education, training, rehabilitation, awareness, visualization, and pure entertainment. From a technical perspective, scientists, ...