Introduction to Programming with C++, 3rd EditionY. Daniel Liang
Introduction to Programming with C++, Comprehensive 电子书 读后感 评分☆☆☆ 这本书是学校的教材,是我觉得大学教材中最好的一本英文教材。 而且,比起同类书籍,如《C++Primer》,要简单易懂得多。 个人觉得《C++Primer》不适合做入门书籍,而这本,恰到好处。 例子丰富,简单易懂,没有晦涩的英文单词,非常适合新...
The persistent memory programming model allows byte-level access to non-volatile media plugged into the memory bus, shown here by the common industry term NVDIMM, which is short for non-volatile dual in-line memory module. You can see that once the mappings are created, the application has di...
NOTE: When generating code with GCC, the user may specify the ABI using the -mabi flag. For example, the following command may be used to compile and assemble the program.c file using the ilp32ABI: gcc -c program.c-mabi=ilp32-o program.o 7.4 向例程传递参数和从例程返回值 7.4.1 向...
作者:Frank D. Luna 出版社:Mercury Learning & Information 出版时间:2016-00-00 印刷时间:0000-00-00 页数:900 ISBN:9781942270065 ,购买现货 Introduction to 3D Game Programming with DirectX 12 英文原版 3D游戏开发实战 游戏开发编程基础 游戏编程导论 入门等
全英文C++教材怎麼學?(Introduction to Programming with C++ ,Y.Daniel Liang)学校发了这本英文原著...
This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new ...
Summary:This article introduces programming with the C# language using the Microsoft Visual C# 2005 Express Edition Integrated Development Environment (IDE). Using various example projects, readers will be exposed to several aspects of the C# programming language and key concepts of the .NET platform....
u This is not a C Programming Course u You must already know how to program u You will be familiarized with the basics of the C language u Will cover simple Windows Programming u User Interface programming will not be covered .d o c in .c o m ...
作者Frank维护的该书相关资源的网站地址更新了 http://www.d3dcoder.net This is the supplement website for the books: Introduction to 3D Game Programming with DirectX 9.0 Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach Introduction to ... (展开) ...