but most do not handle all intersections between two sets. The closest is the link below. The version provided in this repository is moderately faster for large sets, thousands of lines. This is due to modern MATLAB array expansion techniques and fewer outputs. If you need information on wheth...
Open in MATLAB Online I have a script (below) that generates two plots: a set of points that represent a cross_section of a 3D surface (blue) and a set of fixed, set angle lines (red) ThemeCopy vv = Cross_sections; cla hold on for k = 1:1 %length(Cross_sections) x = [...
I want to have plot3 and if it has a intersection with a defined spheres, the program also draw the spheres otherwise I don`t want the spheres to be shown. the surface area of plot3 is also included, I mean that if the spheres are between the lines of the plot3, I want them to...
Open in MATLAB Online Add these lines to find the intersection: x_ER = interp1(mass_flow_corrected - m_compressor, E_R, 0); y_ER = A_eff.*((k./R).^0.5).*((1./x_ER).^(1/k)).*(((2./k-1).*(1-(1./x_ER).^((k-1)./k))).*0.5) * p01; ...
You could of course tighten this up for the case where D(K) is 1 (the integer multiples)
As for calculating the y-intercept, you may also want to check for when the slope is infinite (as well as just zero) to handle those cases where the line of intersection (between two circles) is vertical. Use
I have ported a project from Matlab to Python, and my biggest disappointment is the time it is taking me to identify the index at which an intersection occurs. In Matlab I used a function called polyxpoly from the Mapping toolbox where r...
calc_angles_for_lines_with_constant_z.m calc_angles_of_rotation.m calc_intersection_between_plane_and_line.m calc_line_new_representation.m calc_new_line_by_transformation.m calc_new_point_by_transformation.m calc_relevant_points_on_original_lines.m calc_relevat_points.m calc_rot...
Difficulty with new analysis: I would like to create a separate analysis, where instead of extending polygons, I am instead extending arrows from the coordinate/origin, with their own rotations, as the animal moves about a separate polygon object. I would like the arrows/lines to be...
I'm not sure where that's coming from unless you're talking about the bounding box of the points. OK, so now let's take some arbitrary point inside the convex hull - a cluster point in the middle somewhere. You can send out an infinite number of lines a...