VisualInteractionSource.PositionYChainingMode 属性 Learn 登录 Windows 应用开发 探究 开发 平台 故障排除 资源 仪表板 此主题的部分內容可能由机器或 AI 翻译。 消除警报 版本 Windows App SDK 1.6 InteractionTrackerVector2InertiaNaturalMotion VisualInteractionSource...
InteractionTrackerVector2InertiaNaturalMotion VisualInteractionSource VisualInteractionSourceRedirectionMode Windows.UI.Composition.Scenes Windows.UI.Core Windows.UI.Core.AnimationMetrics Windows.UI.Core.Preview Windows.UI.Core.Preview.Communications Windows.UI.Input ...
InteractionSourceMode 可用來定義 VisualInteractionSource X、Y 和縮放軸的行為。 C# 複製 [Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 196608)] public enum InteractionSourceMode 繼承 Enum InteractionSourceMode 屬性 ContractVersionAttribute Windows 需求 展開表格...
ビジュアルに対する InteractionTracker への入力を構成するためのオブジェクト。 VisualInteractionSource は InteractionTracker でのみ使用するように設計されており、状態とプロパティを駆動するために InteractionTracker に送信される入力を定義します。 このクラスに
Grasp这些按钮通常位于控制器的一侧。有些硬件具有多个抓取按钮。 Touchpad对于触控板,足够按压才计为已按下 - 否则,仅视为触摸并将通过 InteractionSourceState.touchpadPosition 提供读取的位置。 Thumbstick与触控板类似,移动控制杆不计为已按下 - 向下足够按压控制杆时才会出现按下状态...
Denotes the accuracy of tracking on the interaction source. 変数 None A position accuracy of None reports that there is no position accuracy, as the interaction source unlocatable. Approximate A position accuracy of Approximate reports that you may not want to fully trust the positions reported, ...
enumeration Description 指示对交互源的跟踪的精度。 Variables NoneNone 位置精度报告没有位置精度,因为无法找到交互源。 ApproximateApproximate 位置精度报告您可能不希望完全信任报告的位置,因为位置是以某种方式推断或合成的,例如控制器离开传感器的视野并强制 API 依赖于设备的 IMU 而非视觉跟踪。
Therefore, we seek to clarify (1) whether paths that exist in isolation between customer interaction and goods innovation and customer interaction and services innovation remain stable for hybrid offerings and (2) if customer interaction affects one type of innovation, to the detriment of the other...
In one embodiment, the source further includes a silicon layer between the metal nitride layer and the channel. The silicon layer can also be processed without an intervening oxide layer. Thus, the source does not have an intervening oxide layer from the substrate to the channel.John Mark ...
We investigate the interaction between the source that transmits the useful data and friendly jammers who assist the source by masking the eavesdropper. To obtain distributed solution, we introduce a game theoretic approach. The game is defined such that the source pays the jammers to interfere ...