Greetings, do you have any plan on increasing shader cache size, or do I just need to change VGA because of your ridicoulous 512MB shader cache size?This has been asked already in a 4 months old thread, but still no update and most of the games who preload shaders have a heavy perf...
2.b. Delete all files not currently in use in the C:\Users\<userid>\AppData\LocalLow\Intel\ShaderCache directory. 3. Execute the reproducer in the Visual Studio debugger (it is easier to see the exceptions raised this way). 4. The debugger should stop on line 35...
I found C:\ProgramData\Intel\ShaderCache\ on my system. Should this be added to CCleaner? Andavari 2019 年6 月 8 日 07:18 2 It's cleaned when using the Winapp2.ini community file. Jon 2019 年6 月 8 日 09:52 3 Thanks for the pointer. I scanned Winapp2.ini and cannot ...
FROM intel/oneapi:2024.2.1-0-devel-ubuntu22.04 ARG http_proxy ARG https_proxy ENV TZ=Asia/Shanghai ENV PYTHONUNBUFFERED=1 # When cache is enabled SYCL runtime will try to cache and reuse JIT-compiled binaries. ENV SYCL_CACHE_PERSISTENT=1 COPY chat.py /llm/chat.py COPY benchmark.sh /ll...
At the start of the month the Intel i965 Mesa driver finally landed its on-disk shader cache, months after the GLSL on-disk shader cache originally landed in core Mesa and wired up for the RadeonSI Gallium3D driver.
I know about that, i'm actually talking about the fact that the shader cache for Fortnite says it's a D3D12 file but I'm using DirectX 11 since the latter requires the ultimate version of DirectX 12. And Arc Control as well, unless it uses some Direct3D stuff.Even so, it's...
Performance Issues and Shader Cache Size Limit on Horizon Forbidden West. Subscribe More actions Muza New Contributor I 04-02-2024 03:47 PM 6,772 Views Hello, Is there any plans to allow the users to increase the shader cache size in the intel control panel. Games like h...
In the enlisted‘s DX12 Shader cache not working 가입 더 많은 작업 txz 초급자 06-04-2023 06:44 PM 3,324 조회수 It seems that they did not save the sample correctly You need to recompile every time you enter the game This is t...
2.b. Delete all files not currently in use in the C:\Users\<userid>\AppData\LocalLow\Intel\ShaderCache directory. 3. Execute the reproducer in the Visual Studio debugger (it is easier to see the exceptions raised this way). 4. The debugger should stop on line 354 in...
2.b. Delete all files not currently in use in the C:\Users\<userid>\AppData\LocalLow\Intel\ShaderCache directory. 3. Execute the reproducer in the Visual Studio debugger (it is easier to see the exceptions raised this way). 4. The debugger should stop on line 354 in...