The Unreal Engine is a cross-platform game engine targeting DirectX 11 and 12 for PC and Xbox, OpenGL for iOS, OS X and Android, and WebGL for the Web. Console development on Xbox One and PlayStation 4 is also available on the Unreal Engine for registered developers of those platforms. ...
@tlambert03@sofroniewnPlease consider this bug for spending some efforts on. These Windows issues are hard to reproduce, but it is definitelty possible. All I did today was starting from empty conda environments and installing random plugins. Earlier or later, the installer fails and potentially ...
2 - Generate Visual Studio solution using CMake GUI (as admin): Click configure, choose Visual Studio 15 2017 x64 and select these options: Open3D 0.5.0.0 Disable unit tests since this feature is not fully supported on Windows. Compiling on Windows Compiling with MSVC CMAKE_C_FLAGS_RELEAS...
Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.31.31103\bin\HostX64\x86/cl.exe" /nologo /showIncludes -DUSE_AURA=1 -DTOOLKIT_QT -D_HAS_EXCEPTIONS=0 -D__STD_C -D_CRT_RAND_S -D_CRT_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_DEPRECATE -D_ATL_NO_OPENGL -D_WINDOWS -...
Wednesday, December 11, 2019 8:07 PMThis did not resolve the issue for me. We continue to get the PUR-Authentication error and it now loops.Thursday, December 12, 2019 6:42 AMMake sure that the use of Microsoft Account is not blocked using LPO or GPO:/en-us/windows/security/threat-...
OpenGL on Windows Server 2016 Opens the remote desktop on Server 2016.Server could not start the Remote Desktop Services Service on Local Server.Error 126: The specified module cannot be found Optimize Start Menu Cache Files Option to "Start the following program on connection" will only work if...
LogConfig: Display: Loading Windows ini files took 0.10 seconds LogConfig: Display: Loading TVOS ini files took 0.10 seconds LogConfig: Display: Loading Unix ini files took 0.10 seconds LogConfig: Display: Loading LinuxArm64 ini files took 0.11 seconds ...
In this post I will describe the process of installing OpenCV (both versions 2.4.2 and 2.4.3) on Debian Linux (especially Debian-6). After installing, we will do some tests to verify the installation and also see some examples. As I was trying to install
Render: OpenGL Mode: 1920×1080 8xAA fullscreen Preset Extreme HD with no crashes. Used Nick’s Ventura install method and files but just substituted the Monterey base img. I have ROM-BAR turned on in BIOS and checked in the PCIe passthrough device. I have romfile set to an ASRock rom ...
Added blocks to support OpenGLMatrix, MatrixF, and VectorF. Added blocks to support AngleUnit, AxesOrder, AxesReference, CameraDirection, CameraMonitorFeedback, DistanceUnit, and TempUnit. Added blocks to support Acceleration. Added blocks to support LinearOpMode.getRuntime. Added blocks to support...