描述: Key code constant: Soft Left key. Usually situated below the display on phones and used as a multi-function feature key for selecting a software defined function shown on the bottom left of the display. 2: KEYCODE_SOFT_RIGHT 描述: Key code constant: Soft Right key. Usually situated ...
1.adb shell进入android设备,执行命令input keyevent keycode即可,例如:input keyevent 3 3为KEYCODE_HOME 2.直接adb shell input keyevent keycode也可以,adb shell input keyevent 3 3为KEYCODE_HOME KEYCODE和对应的数值在android源码中定义如下: <span style="font-size:18px;">/** Key code constant: Unkn...
"key_command/src/shortcut_handler.cpp", "key_event_normalize/src/key_event_normalize.cpp", "key_event_normalize/src/key_unicode_transformation.cpp", "subscriber/src/key_subscriber_handler.cpp", ] if (input_feature_combination_key) { sources += [ "key_command/src/key...
functionkey也改成private的 frameworks/proxy/events/include/event_log_helper.h hhh2 2024年7月25日 20:25 if (EventLogHelper::IsBetaVersion()) { if (keyEvent->HasFlag(InputEvent::EVENT_FLAG_PRIVACY_MODE)) { MMI_HILOGD("The end keyboard autorepeat, keyCode:%d", keyEvent_->GetKeyCode()...
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void Input::keyEvent(rfbBool down, rfbKeySym key, rfbClientPtr cl) { Server::ClientData* cd = (Server::ClientData*)cl->clientData; Input* input = cd->input; bool sendKeyboard = false; if (input->keyboardFd < 0) { return; } if (down) { uint8_t sc = keyTo...
[count], false); qemu_input_event_send_key_delay(hold_time); } g_free(up); } static void legacy_kbd_event(DeviceState *dev, QemuConsole *src, InputEvent *evt) { QEMUPutKbdEntry *entry = (QEMUPutKbdEntry *)dev; int scancodes[3], i, count; InputKeyEvent *key = evt->u.key....
./frameworks/base/core/java/android/view/KeyEvent.java ./frameworks/base/core/res/res/values/attrs.xml Kernel层 kernel/msm-4.9/include/uapi/linux/input-event-codes.h 1. 2. 3. 4. 5. 6. 7. 8. 本次调试不去详细分析电路,合不合理,只是看软件的实现 ...
{ 204 move->axis = INPUT_AXIS_X; 205 } 206 break; 207 } 208} 209 210static void qemu_input_event_trace(QemuConsole *src, InputEvent *evt) 211{ 212 const char *name; 213 int qcode, idx = -1; 214 InputKeyEvent *key; 215 InputBtnEvent *btn; 216 InputMoveEvent *move; 217 ...
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