首先需要引入UnityEngine.UI和TMPro命名空间,然后创建一个InputField对象,并为其添加一个TextMeshPro组件。接下来,可以通过以下代码实现复制粘贴功能: csharp using UnityEngine; using UnityEngine.UI; using TMPro; public class CopyPasteTextMeshPro : MonoBehaviour { public TMP_InputField inputField; void Update(...
輸入欄位 輸入欄位有兩個 Canvas UX 預製專案:MRTKUGUIInputField和MRTKTMPInputField。 每個都會使用不同的輸入欄位元件。 元件MRTKUGUIInputField是從Unity UI InputField子類別化,而MRTKTMPInputField是從TextMeshPro 子類別化TMP_InputField。此子類別化的目的是要新增一些邏輯來考慮 XR 互動,並防止一次選取多個輸入欄...
You should be able to access the correct string by referencing the Text Mesh Pro Input Field component, as opposed to the text component which is displaying the input. string text = tmp_inputField.text; This is standard practice because the the display text often alters the ac...
inputField.caretPosition = inputField.text.Length; On the first line I am setting text variable of the input field and on the second one I am setting cursor behind tha last character in the input field. When I try to delete all text from the input filed from editor when th...
HideMobileInputTheHideMobileInputoption inTextMeshPro(also known as TMP) input fields has no effect on the Web platform. This option has no effect because you need atext input fieldA field that allows the user to input a Text stringMore info ...
Package version 3.1.0-exp.7 Environment * OS: Windows 11 * Unity version: 2022.3.19f1 * Graphics API: URP * Browser: Microsoft Edge Steps To Reproduce Render Stream into the project Select a Text Mesh Pro input field Attempt keyboard inp...
and check “Enable Tab Text” at WebGLInput. fullscreen support Call WebGLSupport.WebGLWindow.SwitchFullscreen(); to switch fullscreen mode. Experimental : Support UI Toolkit sample code [SerializeField] UIDocument uiDocument; public void Start() { // find all TextField element uiDocument.ro...
Mesh MeshCollider MeshFilter MeshRenderer Microphone MonoBehaviour Motion MovieTexture Network NetworkMessageInfo NetworkPlayer NetworkView NetworkViewID Object OcclusionArea OcclusionPortal ParticleCollisionEvent ParticlePhysicsExtensions ParticleSystem ParticleSystemForceField ParticleSystemRenderer PatchExtents PhysicMateria...
keyboardText = keyboard.text; Alternative keyboard optionsBesides using the TouchScreenKeyboard class directly, you can also get user input by using Unity's UI Input Field or TextMeshPro Input Field. Additionally, there is an implementation based on TouchScreenKeyboard in the HandInteractionExamples ...
The benefit of using your new Access Input Form is that you don't have to find individual fields in the table to enter the data. As you insert data into one field, you can just selectTabon the keyboard to move to the next field. ...