An example system includes a camera to capture an image of at least one physical input device, a virtual reality (VR) environment display portion to generate a VR environment, a window forming portion to create a window in the VR environment, the position of the window in the VR environment...
Player performance with different input devices in virtual reality first-person shooter games 来自 Semantic Scholar 喜欢 0 阅读量: 16 作者:Y Farmani,RJ Teather 摘要: First-person shooter (FPS) games are a competitive game genre. Players of these games commonly try to maximize their performance ...
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AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ...
Coiffet, "Multimodal virtual reality: In- putoutput devices, system integration, and human factors," International Journal of Human-Computer Interaction, vol. 8, no. 1, pp. 5-24, 1996.G. Burdea, P. Coiffet, "Multimodal virtual reality: Input-output devices, system integration, and human ...
To ensure a consistent six degrees-of-freedom in motion for input devices in virtual and augmented reality systems, these devices should be tracked and/or should report their position in three dimensional space according to a coordinate system of sensors/emitters. To ensure accuracy, the sensors ...
A haptic device plays an important role in virtual reality environment. However, some devices such as a head-mounted display and a data glove are expensive... M Nakamura,H Yoshikawa,T Yamaguchi 被引量: 0发表: 0年 ASSETS 98 Paper: Haptic Virtual Reality for Blind Computer Users This paper ...
In example implementations, a virtual reality (VR) system is provided. The VR system includes a head mounted display (HMD), a hand wearable interface, a wireless communication interface, and a processor. The HMD is to display a computer generated artificial world. The wireless communication interf...
The decoupled simulation model for virtual reality systems The Virtual Realityuserinterface style allows the user to manipulate virtual objects in a 3D environment using 3D input devices. This style is best suited to application areas where traditional two dimensional styles fall short, but the ......
The decoupled simulation model for virtual reality systems The Virtual Realityuserinterface style allows the user to manipulate virtual objects in a 3D environment using 3D input devices. This style is best suited to application areas where traditional two dimensional styles fall short, but the ......