DIRECTMANIPULATION_INPUT_MODE_AUTOMATIC是直接操作的默认模式。 直接操作使用驱动操作的所有输入,应用程序接收WM_POINTERCAPTURECHANGED消息。 在某些情况下,应用程序可能希望接收驱动操作的输入。 在这种情况下,设置DIRECTMANIPULATION_INPUT_MODE_MANUAL。 应用程序将接收所有输入消息,甚至直接操作用...
Input capture (IC) peripherals are used to precisely time the duration between rising and falling edges of digital inputs. This chapter describes how special function registers (SFRs) are configured to automatically perform this timing without CPU intervention and provides sample code demonstrating how...
Input capture (IC) peripherals are used to precisely time the duration between rising and falling edges of digital inputs. This chapter describes how special function registers (SFRs) are configured to automatically perform this timing without CPU intervention and provides sample code demonstrating how...
Direct Cache Index|t2f– Used inCache Indexmode, specifies the cache file index for the current timeline frame. Can be animated in order to achieve more interesting time-bend effects. Cache Origin|inpoffset– An offset specifying which cache file from the sequence will be placed on the timeline...
Pointer Capture Enabled: false Event Hub State: BuiltInKeyboardId: 2 Devices: -1: Virtual Classes: 0x40000023 Path: <virtual> ... 2: qwerty2 (aka device 0 - built-in keyboard) Classes: 0x0000009f Path: /dev/input/event1 ... ...
资源 仪表板 此主题的部分內容可能由机器或 AI 翻译。 消除警报 Dispmprt.h Dxgiddi.h Dxgitype.h Dxva.h Iddcx.h Igpupvdev.h Ksmedia.h Netdispumdddi.h Ntddvdeo.h Umdprovider.h Video.h Videoagp.h 下载PDF 使用英语阅读 保存 添加到集合 ...
Configuring DirectInput Device Objects Capturing from DirectInput Device Objects Capturing device input using Microsoft DirectInput can be done in three simple steps. First you create aDeviceobject that represents the input device you wish to capture. After you create the device object, you do any ...
Mfcaptureengine.h Mfcontentdecryptionmodule.h Mfd3d12.h Mfidl.h Mfmediacapture.h Mfmediaengine.h Mfmp2dlna.h Mfobjects.h Mfreadwrite.h Mfsharingengine.h Mfspatialaudio.h Mftransform.h Mfvirtualcamera.h Opmapi.h Wmcodecdsp.h Wmcontainer.h ...
Mfcaptureengine.h Mfcontentdecryptionmodule.h Mfd3d12.h Mfidl.h Mfmediacapture.h Mfmediaengine.h Mfmp2dlna.h Mfobjects.h Mfreadwrite.h Mfsharingengine.h Mfspatialaudio.h Mftransform.h Mfvirtualcamera.h Opmapi.h Wmcodecdsp.h Wmcontainer.h ...
将加密会话与解码器设备和 Direct3D 设备相关联。 输入数据: D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT D3D11_AUTHENTICATED_CONFIGURE_ENCRYPTION_WHEN_ACCESSIBLE 设置在受保护内容可供 CPU 或总线访问之前执行的加密级别。 输入数据: D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT D3D11_AUTHENT...