Importer un module en Python Recharger un module en Python Les modules nous permettent de stocker les définitions de différentes fonctions et classes dans un fichier Python, et ces fichiers peuvent ensuite ê
PaperTiledImporterFactory(outer=None, name='None') Bases: unreal.Factory Imports a tile map (and associated textures & tile sets) exported from Tiled (http:www.mapeditor.org/) C++ Source: Plugin: Paper2D Module: PaperTiledImporter File: PaperTiledImporterFactory.h Editor Properties: (see get_...
editor_import(bool): [Read-Write] true if the factory imports objects from files. formats(Array[str]): [Read-Write] List of formats supported by the factory. Each entry is of the form “ext;Description” where ext is the file extension. supported_class(type(Class)): [Read-Write] The ...
Importer un module avec un chemin de fichier complet en Python 3.3 et 3.4 Si vous travaillez avec Python 3.3 et 3.4, vous pouvez utiliser les fonctions de la bibliothèqueimportlib.machinery,SourceFileLoaderpour importer un module : fromimportlib.machineryimportSourceFileLoader MODULE_PATH="c:\\Us...
random app key. This may be set using `echo "base64:$(head -c 32 /dev/urandom | base64)" > /path/to/key-file`. ''; }; APP_URL = mkOption { type = str; default = if cfg.virtualHost == "localhost" then "http://${cfg.virtualHost}" else "https://${cfg.virtualHost}"; ...
SoundModImporterFactory(outer=None, name='None') Bases: unreal.Factory Imports a sound module file C++ Source: Plugin: SoundMod Module: SoundModImporter File: SoundModImporterFactory.h Editor Properties: (see get_editor_property/set_editor_property) asset_import_task (AssetImportTask): [Read-...
Bases:Factory Imports a tile map (and associated textures & tile sets) exported from Tiled (http:www.mapeditor.org/) C++ Source: Plugin: Paper2D Module: PaperTiledImporter File: PaperTiledImporterFactory.h Editor Properties:(see get_editor_property/set_editor_property) ...