ah sorry i messed up the rebase merge conflicts :( @crcrpar would u prefer fixing this on your end or should i take over the land process? Collaborator Author crcrpar commented Nov 5, 2024 I could have some time next week to work on this :) 👍 1 ️ 1 Contributor janeyx99 ...
our $gcno_split_crc; @@ -264,7 +265,8 @@ $ENV{"LANG"} = "C"; # Check command line for a configuration file name Getopt::Long::Configure("pass_through", "no_auto_abbrev"); GetOptions("config-file:s" => \$opt_config_file); GetOptions("config-file=s" => \$opt_config_fil...
4.应用场景 如果应用程序在此回调中处理接收到的数据,它必须持续读取数据,直到没有新的更改为止。这要求开发者在实现此功能时小心,以确保能正确处理所有新接收到的数据而不会遗漏。 总结 通过使用SubscriberListener和其提供的方法,开发者可以有效地监控和响应 DDS (Data Distribution Service) 中发布的数据流。因为它...
+ if (BuiltinID == AArch64::BI__builtin_thread_pointer) { + Function *F = CGM.getIntrinsic(Intrinsic::aarch64_thread_pointer); + return Builder.CreateCall(F); + } + // CRC32 Intrinsic::ID CRCIntrinsicID = Intrinsic::not_intrinsic; switch (BuiltinID) { Index: include/clang/Basic...
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If you want to learn more about graphics in general, there are also excellent books on that subject. I like to recommend "Real-Time Rendering" from CRC. Writing shaders in UE4: It is now possible to host your own shader files (called *.usf files in UE4) in your plugin, but it ...
Controller sketches use an object of type I2Cwrapper torepresent the target devicewhich handles all low level communication tasks like CRC8 checksums, error handling etc. It also providesbasic functionsfor target device management like changing its I2C address, setting an interrupt pin, or making it...
<ClCompile Include="Wrappers\Sha256Wrapper.cpp"> <Filter>Wrappers</Filter> </ClCompile> <ClCompile Include="Wrappers\Sha1Wrapper.cpp"> <Filter>Wrappers</Filter> </ClCompile> </ItemGroup> <ItemGroup> <ClInclude Include="SevenZip\C\7zCrc.h"> @@ -1774,6 +1765,9 @@ <ClInclude Include...
StubRoutines::_crc32c_table_addr = StubRoutines::ppc::generate_crc_constants(REVERSE_CRC32C_POLY); StubRoutines::_updateBytesCRC32C = generate_CRC32_updateBytes(true); } // Safefetch stubs. generate_safefetch("SafeFetch32", sizeof(int), &StubRoutines::_safefetch32_entry, &StubRoutines::...
<None Include="SevenZip\CPP\7zip\Archive\Archive2.def" /> <None Include="SevenZip\C\7zCrcOpt.c" /> <None Include="SevenZip\C\AesOpt.c" /> <None Include="SevenZip\C\Sha256Opt.c" /> <None Include="SevenZip\C\XzCrc64Opt.c" /> <None Include="SevenZip\C\LzFindOpt.c" /> ...