A (very) trivial example staticImNodes::CanvasState canvas;if(ImGui::Begin("ImNodes",nullptr, ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoScrollWithMouse)) {ImNodes::BeginCanvas(&canvas);structNode{ ImVec2 pos{};boolselected{}; ImNodes::Ez::SlotInfo inputs[1]; ImNodes::Ez::Sl...
For example, Given1->2->3->4, you should return the list as2->1->4->3. Your algorithm should use only constant space. You maynotmodify the values in the list, only nodes itself can be changed. 1classSolution2{3public:4ListNode *swapPairs(ListNode *head)5{6if(head == NULL)return...
If the number of nodes is not a multiple ofkthen left-out nodes in the end should remain as it is. You may not alter the values in the nodes, only nodes itself may be changed. Only constant memory is allowed. For example, Given this linked list:1->2->3->4->5 Fork= 2, you ...