proj = glm::perspective(glm::radians(float(fov)), (float)1024.0 / (float)568.0, 0.1f, 1000.0f); std::string vertShader = parserShader("../test/Shaders/Basic.vert"); std::string fragShader = parserShader("../test
ImGuiFileDialog项目链接:https://github.com/aiekick/ImGuiFileDialog 实现按下按钮导入文件 // 开始 ImGui 渲染ImGui::Begin("File Import Example");// 如果按钮被按下if(ImGui::Button("Import File")){// 打开文件对话框ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey","Choose File","....
std::string textU8 = buffer; ImGui::Checkbox("显示拖拽", &isShowDrag); if (isShowDrag) { float value = 10.0f; ImGui::DragFloat(u8"值",&value); } //使用从0.0f到1.0f的滑块编辑1个浮动 ImGui::SliderFloat("float", &fValue, 0.0f, 1.0f); ImGui::SameLine(); ImGui::Text("Va...
#include"Application.h"#include<iostream>#include<string>namespaceApp{//选中结果boolisShowDrag=false;//字符串结果std::string text="";//拖拽值floatfValue =0.5f;voidRenderUI(){//创建一个设置窗口ImGui::Begin("设置拖拽按钮");//按钮在单击时返回true(大多数小部件在编辑/激活时返回true)if(ImGui...
void Console::onLogIntercepted(google::LogSeverity logLevel, const std::string &message) { Color logColor; switch (logLevel) { case google::INFO: logColor = {0.f, 1.f, 1.f, 1.f}; break; case google::WARNING: logColor = {1.f, 1.f, 0.f, 1.f}; break; case google::ERROR...
std::string VertexShaderCode; std::ifstream VertexShaderStream(vertex_file_path, std::ios::in); if(VertexShaderStream.is_open()){ std::stringstream sstr; sstr << VertexShaderStream.rdbuf(); VertexShaderCode = sstr.str(); VertexShaderStream.close(); ...
defined(IMGUI_DISABLE_WIN32_FUNCTIONS) #pragma comment(lib, "legacy_stdio_definitions") #endif static void glfw_error_callback(int error, const char* description) { fprintf(stderr, "Glfw Error %d: %s\n", error, description); } int main(int argc, char** argv) { // Setup window glfw...
#ifndefCIMGUI_DEFINE_ENUMS_AND_STRUCTStypedefTextEditor::LanguageDefinitionIdLanguageDefinitionId;typedefTextEditor::PaletteIdPaletteId;typedefTextEditor::SetViewAtLineModeSetViewAtLineMode;typedefstd::vector<std::string>std_vector_std_string;#endif//CIMGUI_DEFINE_ENUMS_AND_STRUCTSCIMGUI_APITextEditor...
{ return; } imageLoaded = true; // 设置图片已加载标志为true std::string imgPath = "./src/Image/"; // 定义图片路径前缀 // 遍历所有图片索引,加载对应的图片 for (int i = 0; i < ImageIndex; i++) { std::string imgIndex = imgPath + std::to_string(i + 1) + ".jpg"; // ...
imgui_stdlib: InputText() wrappers for C++ standard library (STL) type: std::string (2018-2022) in main repository TextFmt(): helper to use fmt (2023) pastebin imgui_scoped: Add some RAII-style wrappers #2096, #2197 imgui_sugar: C++11 syntactic sugar for Dear ImGui with RAII guard...