Node Editor built using Dear ImGui. Contribute to marklove5102/imgui-node-editor development by creating an account on GitHub.
Node Editor built using Dear ImGui. Contribute to jack-vexel/imgui-node-editor development by creating an account on GitHub.
Node Editor in ImGui About This is an implementaion of node editor with ImGui-like API. Project purpose is to serve as a basis for more complex solutions like blueprint editors. Node Editor is build around an idea "draw your content, we do the rest", which mean interactions are handled...
这里仅编译运行好开源的imgui-node-editor就够了,后面OneFLOW还要进行数以千记,万记,甚至数十亿次的迭代,只不过后面是机器自动去做了。 目前阶段,还得靠人工去迭代。 imgui-node-editor网址: thedmd/imgui-node-editor: Node Editor using ImGui (github.com)github.com/thedmd/imgui-node-editor 编译:...
.github CI: test with ImTextureID as pointer to catch accidental reuse of const (#4060) 4年前 backends Backends: Android: Tweaks. (#4034) 4年前 docs Add and use SSE-enabled ImRsqrt() in place of 1.0f / ImSqrt(). (#4091)
Colorizing text editor for ImGui ✭ 772 cluacplusplussqlglslsyntax-highlightingtext-editorhlslimguicolor-paletteutf-8 Cimgui c-api for imgui (https://github.com/ocornut/imgui) Look at: https://github.com/cimgui for other widgets ✭ 707 cluaguigamedevimguibinding Imogen GPU Texture Ge...
https://github.com/ocornut/imgui/issues/1875 Lua脚本兼容性 指针参数 指针参数被额外用作返回值,也就是in+out lua肯定是没有这种用法,对应改成额外返回值即可 也就是说,原来一个变量,要改成传入参数,再传出结果 lua变量open传入C时,C API会解包做拷贝传参,成为局部变量,对lua的open是没有影响的 ...
https://github.com/ocornut/imgui/issues/1875 Lua脚本兼容性 指针参数 指针参数被额外用作返回值,也就是in+out lua肯定是没有这种用法,对应改成额外返回值即可 也就是说,原来一个变量,要改成传入参数,再传出结果 lua变量open传入C时,C API会解包做拷贝传参,成为局部变量,对lua的open是没有影响的 ...
https://www.youtube.com/watch?v=nKpM98I7PeM 一个比较好用的节点编辑器插件NodeGraphProcessor https://github.com/alelievr/NodeGraphProcessor/tree/master NodeGraphProcessor底层实现代码分析图 https://www.processon.com/embed/5fe32ec25653bb05477fbdda...