Internals: Menus: reworked mangling of menu windows to use "###Menu_00" etc. instead of "##Menu_00", allowing them to also store the menu name before it. This shouldn't affect code unless directly accessing menu window from their mangled name. Other changes: Fixed IsItemDeactivatedAfterEdi...
Code:ImGui::Text("Hello, world %d", 123); if (ImGui::Button("Save")) MySaveFunction(); ImGui::InputText("string", buf, IM_ARRAYSIZE(buf)); ImGui::SliderFloat("float", &f, 0.0f, 1.0f); Result: Code:// Create a window called "My First Tool", with a menu bar. ImGui:...
//Create a window called "My First Tool", with a menu bar.ImGui::Begin("My First Tool", &my_tool_active, ImGuiWindowFlags_MenuBar);if(ImGui::BeginMenuBar()) {if(ImGui::BeginMenu("File")) {if(ImGui::MenuItem("Open..","Ctrl+O")) {/*Do stuff*/}if(ImGui::MenuItem("Save...
// Simple column measurement, currently used for MenuItem() only.. This is very short-sighted/throw-away code and NOT a generic helper. struct IMGUI_API ImGuiMenuColumns { ImU32 TotalWidth; ImU32 NextTotalWidth; ImU16 Spacing; ...
还好源码不多; 不支持动画,得自己实现;需要自己加逻辑实现没状态ui实现不了的逻辑,如分散的加menu ...
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Smooth navigation and selection Node state can be saved in user context, so layout will not break Selection rectangles and group dragging Context menu support Basic shortcuts support (cut/copy/paste/delete) ImGui style API Editor is used to implement blueprint editor in Spark CE engine, it pro...
Receiver 2 (https://store.steampowered.com/app/1129310/Receiver_2/) has a dear imgui debug menu (and other tools), used over Unity with Wolfire custom binding Bizzarrus: "Some data track widgets I made a while ago for my company's internal tool" Uniday Engine https://www.youtube.com...
ImGuiWindowFlags_MenuBar = 1 << 10, // Has a menu-bar ImGuiWindowFlags_HorizontalScrollbar = 1 << 11, // Allow horizontal scrollbar to appear (off by default). You may use SetNextWindowContentSize(ImVec2(width,0.0f)); prior to calling Begin() to specify width. Read code in img...
cfgMenu.cpp dllmain.cpp dllmain.h dllmain.vcxproj dllmain.vcxproj.filters external imgui imconfig.h imgui.cpp imgui.h imgui_demo.cpp imgui_draw.cpp imgui_impl_dx9.cpp imgui_impl_dx9.h imgui_impl_win32.cpp imgui_impl_win32.h imgui_internal.h imgui_tables...