ImGui::InputText("输入内容", sz, 256, 0, 0, 0); if (ImGui::Button("点我触发")) counter++; ImGui::SameLine(); ImGui::Text("触发次数 = %d", counter); ImGui::Text("当前FPS: %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate...
//GetRect部分代码//接收到Layout事件caseEventType.Layout:if(style.isHeightDependantOnWidth){//向GUILayoutGroup添加 GUILayoutEntry (对Rect进行的封装,定义了高度范围、宽度范围、自身rect)GUILayoutUtility.current.topLevel.Add((GUILayoutEntry)newGUIWordWrapSizer(style,content,options));}else{Vector2constraint...
GWL_STYLE, Style);// 至顶层窗口 最大化SetWindowPos(hwnd, HWND_TOPMOST,0,0, iWidth, iHeight, SWP_SHOWWINDOW);// 设置窗体可穿透鼠标SetWindowLong(hwnd, GWL_EXSTYLE, WS_EX_TRANSPARENT | WS_EX_LAYERED);// 绘图HDC hdc = ::GetDC(hwnd); ...
ImGui::Text("当前FPS: %.3f ms/frame (%.1f FPS)",1000.0f/ ImGui::GetIO().Framerate, ImGui::GetIO().Framerate); ImGui::End();if(show_another_window) { ImGui::Begin("我是子窗体", &show_another_window); ImGui::Text(" 您好,LyShark !");if(ImGui::Button("关闭窗体")) sho...
(hwnd,HWND_TOPMOST,0,0,iWidth,iHeight,SWP_SHOWWINDOW);// 设置窗体可穿透鼠标SetWindowLong(hwnd,GWL_EXSTYLE,WS_EX_TRANSPARENT|WS_EX_LAYERED);// 绘图HDC hdc=::GetDC(hwnd);HDC mdc=::CreateCompatibleDC(hdc);// 创建画笔HPEN hpen=CreatePen(PS_SOLID,10,RGB(0,255,0));// DC 选择画笔...
在main函数前实现GetScreenSize函数,代码如下: staticvoidGetScreenSize(int&width,int&height){//屏幕数量intmonitorCount;GLFWmonitor** pMonitor =glfwGetMonitors(&monitorCount);intscreen_x, screen_y;for(inti =0; i < monitorCount; i++){constGLFWvidmode* mode =glfwGetVideoMode(pMonitor[i]);//...
(rect.x,rect.y,TitleWidth,rect.height);Rectfield_rect=newRect(rect.x+TitleWidth,rect.y,rect.width-TitleWidth,rect.height);if(Valueisint)//int{GUI.Label(label_rect,title);m_Value=EditorGUI.IntField(field_rect,(int)m_Value);}elseif(Valueisfloat){GUI.Label(label_rect,title);m_Value=...
(Screen.width/2-50,Screen.height/2-50,100,100));// All rectangles are now adjusted to the group. (0,0) is the topleft corner of the group.// We'll make a box so you can see where the group is on-screen.GUI.Box(newRect(0,0,100,100),"Group is here");GUI.Button(newRect...
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies - imgui/imgui_internal.h at master · cy-by-side/imgui
GUI.Button(newRect(10,10,100,20),newGUIContent("Click me","This is the tooltip"));GUI.Label(newRect(10,40,100,40),GUI.tooltip); *GUIContent类: public GUIContent (string text, string tooltip);//tooltip tooltip也可以用于实现鼠标移进和移同的消息系统: ...