GameMaker Coding a combination lock I am trying to create a 6-digit combination lock, where once the player puts in the correct combination, an item appears in another room. I have a Combo_dial_obj with 10 index images (0-9). That functions fine as far as scrolling through the numbers...
image_index是gamemaker系统内置变量,它在游戏运行的时候会不停地增加,并以当前值模精灵图总帧数。而关于image_index的一些更深入的细节,我整理了一些知识点,希望对大家更深入地使用GMS有所帮助。1、image_imdex不一定是整数,并且通常情况下,image_index是个小数。也就是说,你的某些诸如image_index == a的判定...
With no barriers to entry and powerful functionality, GameMaker Studio 2 is the ultimate 2D development environment.Godot is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus...
With no barriers to entry and powerful functionality, GameMaker Studio 2 is the ultimate 2D development environment.Godot is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus...
GameMaker Studio 2 is the latest and greatest incarnation of GameMaker. It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality, GameMaker Studio 2 is the ultimate 2D development environment....
With no barriers to entry and powerful functionality, GameMaker Studio 2 is the ultimate 2D development environment.Godot is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus...
With no barriers to entry and powerful functionality, GameMaker Studio 2 is the ultimate 2D development environment.Godot is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus...
With no barriers to entry and powerful functionality, GameMaker Studio 2 is the ultimate 2D development environment.Godot is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus...
GameMaker gives you an option to choose a maximum size for the texture page, and if any graphic that is added that is larger than this maximum (including texture border width) will be SCALED DOWN and then placed on the texture page. Can you guess now what your issue is? See here in...
Ok, so I am using the following command to save screenshots of my project: screen_save(working_directory + "\Screens\Screen_"+string(numm)+".png"); numm+=1; Now, the room size is 1920x1052p. Naturally, I expect the screenshots to be in the same size. BUT, instead, they are 18...