In this respect several educational policies and also some influential theories in the field of educational technology seem to assume that the use of technology at school leads to a more informal and participated learning. This paper takes into account the results of a qualitative res...
D-BOX: Il codice binario e il suo insegnamento attraverso il gioco alla scuola primariadoi:10.13128/form-9833KNOWLEDGE representation (Information theory)BINARY codesARTIFICIAL intelligenceEDUCATIONAL gamesCOMPUTER systemsDIGITAL mediaMOBILE gamesThis paper intends to present a prototyping of D-...