Both require the creation of new information, which is typically done by applying some function to the existing data and then evaluating that function at the new set of points. A common example is using a least square regression. You find a function f(x) that minimizes the squared error bet...
If the sum of the roots of the equation x 2 + kx - 3 = 0 is equal to the product of the roots, the value of k is? Solving second order equations Given a generic second-order equation, {eq}ax^2+bx+c=0 {/eq}, its roots can...
Suppose you have a matrix represented as a list of lists, and you want to create a new matrix where each element is squared if it’s positive and left unchanged if it’s negative or zero. Nested list comprehensions with “if/else” statements provide an elegant solution: # Using if/else...
Extra R-gate in the FFN (applicable to all transformers). I am also using reluSquared from Primer. Better initilization: I init most of the matrices to ZERO (see RWKV_Init in https://github.com/BlinkDL/RWKV-LM/blob/main/RWKV-v2-RNN/src/model.py). You can transfer some parameters...
(b) number of equations in overall model test number of dependent variables model degrees of freedom pseudo-R-squared log likelihood log likelihood, constant-only model number of clusters χ2 significance rank of e(V) number of iterations return code 1 if converged, 0 otherwise clogit command ...
For desired clipping level mode, the difference of the I/Q signals before and after the clipping circuitry is used. I 23 BITS Q GAIN MULTIPLIER CLIP CLIP – 2x – I PROGRAMMABLE BIT WIDTH Q USED ONLY FOR DESIRED CLIPPING LEVEL MODE MEAN SQUARE (I + jQ) AVERAGE 1 – 16384 SAMPLES ...
display of omitted variables and base and empty cells, and factor-variable labeling noheader notable plus mse1 coeflegend suppress output header suppress coefficient table make table extendable force mean squared error to 1 display legend instead of statistics indepvars may contain factor variables; se...
float MouseDownDuration[5]; // Duration the mouse button has been down (0.0f == just clicked) float MouseDownDurationPrev[5]; // Previous time the mouse button has been down float MouseDragMaxDistanceSqr[5]; // Squared maximum distance of how much mouse has traveled from the click point ...