And I love the fact that every single game made by Days of Wonder has each of your actions influence the actions of other players, as well as tying resources to permissions of play and have the number of resources change as you play (essentially creating a loop ...
you wont always be there so love me when im gone maybe im just blind... so hold me when im here love me when im wrong hold me when im scared and love me when im gone everything i am and everything you need ill also be the one ...